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Pull requests list

action shouldn't comment on a pr if last comment is from action A-Build-System Related to build systems or continuous integration
#18196 opened Mar 7, 2025 by mockersf Loading…
Remote entity reservation A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18195 opened Mar 7, 2025 by ElliottjPierce Loading…
Add test for mesh transformations
#18194 opened Mar 7, 2025 by greeble-dev Loading…
Add Allows filter to bypass DefaultQueryFilters A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples D-Unsafe Touches with unsafe code in some way
#18192 opened Mar 7, 2025 by NiseVoid Loading…
Address Entities::len inconsistency A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#18190 opened Mar 7, 2025 by ElliottjPierce Loading…
Add the ability for SubApps to have a custom update function A-App Bevy apps and plugins C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18189 opened Mar 7, 2025 by moonheart08 Loading…
Warn about uses of RenderLayers and UiTargetCamera A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Design This issue requires design work to think about how it would best be accomplished
#18188 opened Mar 7, 2025 by hukasu Loading…
Async Plugin Construction A-App Bevy apps and plugins C-Feature A new feature, making something new possible D-Async Deals with asynchronous abstractions S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#18187 opened Mar 7, 2025 by SpecificProtagonist Loading…
Temporary fix to prevent panics on loading Gltf assets in parallel due to stack overlows A-Assets Load files from disk to use for things like images, models, and sounds A-Tasks Tools for parallel and async work C-Bug An unexpected or incorrect behavior P-Crash A sudden unexpected crash S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#18186 opened Mar 6, 2025 by john-sharratt Loading…
Improve component registration performance A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#18180 opened Mar 6, 2025 by ElliottjPierce Loading…
bevy_reflect: bump petgraph dependency A-Animation Make things move and change over time A-Reflection Runtime information about types C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#18174 opened Mar 6, 2025 by flokli Loading…
Queued component registration A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#18173 opened Mar 6, 2025 by ElliottjPierce Loading…
Rustdoc: Restore visibility of required components A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out. X-Controversial There is active debate or serious implications around merging this PR
#18171 opened Mar 6, 2025 by SpecificProtagonist Loading…
Create cfg aliases for bevy_app C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out. X-Controversial There is active debate or serious implications around merging this PR
#18170 opened Mar 6, 2025 by hukasu Draft
Add a scale_factor parameter to Val::resolve A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18164 opened Mar 5, 2025 by ickshonpe Loading…
Consolidate together Bevy's TaskPools [adopted] A-Tasks Tools for parallel and async work C-Performance A change motivated by improving speed, memory usage or compile times S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#18163 opened Mar 5, 2025 by hymm Draft
4 tasks
Combine Query and QueryLens using a type parameter for state A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18162 opened Mar 5, 2025 by chescock Loading…
Remove lifetime from QueryEntityError A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#18157 opened Mar 5, 2025 by bushrat011899 Loading… 0.16
Add LeafNode to forbid adding Node children to certain Nodes A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18156 opened Mar 4, 2025 by bytemunch Loading…
Remove insert_or_spawn function family A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Blocked This cannot move forward until something else changes
#18148 opened Mar 3, 2025 by ElliottjPierce Loading… 0.17
UI Node Gradients A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18139 opened Mar 3, 2025 by ickshonpe Loading…
wrap EntityIndexMap/Set slices as well A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18134 opened Mar 3, 2025 by Victoronz Loading…
Pad out binding arrays to their full length if partially bound binding arrays aren't supported. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18126 opened Mar 3, 2025 by pcwalton Loading… 0.16
Make buffer binding arrays emit bind group layout entries and bindless resource descriptors again. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes P-Crash A sudden unexpected crash P-Regression Functionality that used to work but no longer does. Add a test for this! S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#18125 opened Mar 3, 2025 by pcwalton Loading… 0.16
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