View this game on the Global Game Jam 2015 site
##About Lawn Order is a 4-player horde game about fighting mutant weeds with flamethrowers, written in two days for the Washington D.C. 2015 Global Game Jam. The game was designed using the Unity game engine, and runs on OS X, Windows and Linux. One player can use the keyboard - L and R arrow keys move, space bar jumps, CTRL uses the current landscaping device (or if the player has none, melees), SHIFT drops the currently held weapon. All other players must use external controllers, which can be connected via USB, bluetooth, or other means. Players race to fight the weeds back in a limited amount of time, gaining points along the way. May the greatest landscaper win!
##The Story So Far... Four competing landscaping companies square off to create the most chlorophyllic carnage by manicuring the ever-more aggressive weed infestation in Bumbleton Acres. However, landscaping tools spontaneously seem to give out for a slew of different reasons, leaving the landscapers asking: "What do we do now?" A game of quick decision-making and fun plant-based horde action, players must work in the face of quick disruptions to their success and balance the need to grab the most effective gear with the end goal: annihilate those pesky plants!
##Credits Wesley Boynton - sound engineer / composer, vocals
Ray Champagne - artist
Ricky Diaz - level designer, artist impostor
Andrew Eiche - project manager, developer
Levi Lansing - developer
Avi Siegel - level designer
Greg Tamargo - developer
####Special Thanks:
Amanda Ernst - additional vocals
Rebecca Hawk - additional vocals