
-
Red Storm
- Myrtle Beach, SC
- https://csprance.com
- @csprance
Highlights
- Pro
Lists (4)
Sort Name ascending (A-Z)
- All languages
- ActionScript
- Assembly
- Batchfile
- C
- C#
- C++
- CMake
- CSS
- Clojure
- CoffeeScript
- Cuda
- Dart
- Dockerfile
- Elixir
- GDScript
- GLSL
- Git Attributes
- Go
- HCL
- HLSL
- HTML
- Java
- JavaScript
- Julia
- Jupyter Notebook
- Just
- Kotlin
- Lean
- Lua
- MATLAB
- MAXScript
- MDX
- Makefile
- Markdown
- Mathematica
- Nim
- OCaml
- OpenSCAD
- PHP
- PLpgSQL
- Perl
- PostScript
- PowerShell
- Prolog
- Python
- R
- Ruby
- Rust
- SCSS
- SVG
- ShaderLab
- Shell
- Squirrel
- Svelte
- Swift
- TeX
- TypeScript
- Visual Basic
- Vue
- WebAssembly
- Zig
Starred repositories
A simple tool to paint vertex colors on MeshInstance3Ds.
Chance Based Random Choice in Godot 4 (Weighted Probability)
An implementation of Shazam's song recognition algorithm.
OSINT cheat sheet, list OSINT tools, wiki, dataset, article, book , red team OSINT and OSINT tips. This repository will grow over time, there is research, science and technology, use it wisely.
godot 4 develop addon. high-level debug window for game status.
example addon integrating Rust-lang into Godot Engine using godot-rust
Demo / Template JUCE Project showing how to connect JUCE with Heavy C++ (HVCC) generated Source files
Building a modern alternative to Salesforce, powered by the community.
Command and Conquer: Generals - Zero Hour
A replayable arcade shooter with a focus on build theorycrafting.
Samples for .NET Multi-Platform App UI (.NET MAUI)
A simple library for implementing common design patterns.
📐 Design pattern implementations in TypeScript
A curated list of software and architecture related design patterns.
A blendShape delta transfer tool that preserves local vertex rotations, ensuring more natural deformation propagation compared to traditional world-space methods.
🔥 The free & Open Source DocuSign alternative
A collection of tools for accelerating Godot + C# game development, including loading, feature tags, and high-DPI utilities.
Keystrokes as an easy to use library for binding functions to keys and key combos. It can be used with any TypeScript or JavaScript project, even in non-browser environments.
My recreation of CS2's responsive smoke grenades in Unity
My Unity post processing pipeline and shaders
A suite of GShade shaders for Final Fantasy XIV
Inspect and Debug your Tauri applications in style 💃