- New York, NY
-
03:16
- 5h behind - https//pixelbeat.co/
- @pixelbeat
Highlights
- Pro
Lists (26)
Sort Oldest
Alfred Workflows
Blender Addons
GPT-3
Figma Plugins
Figma Widgets
Playdate Games
Serverless
Stable Diffusion
WebGL
Fonts
LangChain
Downloading Assets
Amazing Blogs
Three.js
d3
Color
Design Systems
Design Papers
WidgetKit
SwiftUI
Airtable
OpenAI
Gemini
Kubernetes
SVG Tools
Portfolios
Open source portfolios- All languages
- Arduino
- Assembly
- Astro
- C
- C#
- C++
- CSS
- CartoCSS
- Clojure
- CoffeeScript
- Cython
- Dart
- Dockerfile
- EJS
- Eagle
- Elm
- Emacs Lisp
- G-code
- GLSL
- Go
- HCL
- HLSL
- HTML
- Handlebars
- Haskell
- Haxe
- Java
- JavaScript
- Julia
- Jupyter Notebook
- Kotlin
- Less
- Lua
- MDX
- Makefile
- Markdown
- Mathematica
- OCaml
- Objective-C
- Objective-C++
- OpenSCAD
- PHP
- PLpgSQL
- Perl
- Processing
- Pug
- Python
- R
- ReScript
- Rich Text Format
- Roff
- Ruby
- Rust
- SCSS
- SVG
- Scala
- ShaderLab
- Shell
- SuperCollider
- Svelte
- Swift
- TypeScript
- Vim Script
- Visual Basic 6.0
- Vue
- YAML
- Zig
Starred repositories
An addon for p5.js which adds support for higher dimensional calculations.
SVG to PNG converter JS library made with WASM + resvg (no native dependencies).
A geometry modifier for generating an indexed THREE.BufferGeometry, with faces split on sharp edges
My blog, built on the AT Protocol, Remix, and Cloudflare Workers
A handful of Go-based tools for poking around with BlueSky using the AT Protocol
repalash / xatlas.js
Forked from jpcy/xatlasXAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.
Decompose 2D polygons into convex pieces.
A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.
Implementation of Reliable Feature-Line Driven Quad-Remeshing
A p5js library for digital fabrication!
A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.
A hexapod solver written in TypeScript leveraging Three.js
Port of JoltPhysics to JavaScript using emscripten
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
p5.js library to render graphics on analog vector displays
A fast, general-purpose framework for geometry processing on the web.
JS renderer based on GLTF to WebGPU or WebGL backends.
💄 An app to create, edit, and preview HDR environment maps in the browser
Canvas-style interface for running, comparing and experimenting with p5.js code in the browser.
Makes a floating panel for controllers on the web. Works as a drop-in replacement for dat.gui in most projects.
A creative environment for the 21st century
A cross-platform, safe, pure-Rust graphics API.
A nobuild content delivery network(CDN) for modern web development.