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indbrizov/NaughtyAttributes (press backspace or delete to remove)

Using attribute ConstantsSelection inside structure causes following error: ArgumentException: Field defined on type is not a field on the target object which is of type
  • cartel1911
  • Opened 
    7 hours ago
  • #401

I d like to be able to display a SepTitle or Space property above Foldout. Current behaviour: Foldout has these properties inside it Image Desired behaviour: Space or SepTitle to display ABOVE and OUTSIDE ...
  • TheEmbracedOne
  • Opened 
    on Feb 10
  • #400

The license file in the repo is an MIT. However, Unity has it listed as the standard Unity EULA. I added this library via Git URL in the package manager, but now I m unsure as to whether or not I could ...
  • xealgo
  • 1
  • Opened 
    on Jan 12
  • #399

{1C596E1F-7547-42E6-BCB2-EB365833F4DE} {56DBC773-2524-4BEE-B695-5F6955CBB9D0} it s not in every script, in some places it works in some places it won t
  • Cryosimorgh
  • 2
  • Opened 
    on Dec 15, 2024
  • #397

For unknown reason, ShowIf, HideIf and Button suddenly stopped working in my project, while other attributes like Dropdown work fine: image As you can see, the official test cases of ShowIf doesn t work, ...
  • kodra-dev
  • 1
  • Opened 
    on Dec 12, 2024
  • #396

I created a base class and a method with a Button attribute, then another class inheriting the base class that overrides that method, and two identical buttons appeared in the in spector, both performing ...
  • karyol
  • 1
  • Opened 
    on Dec 12, 2024
  • #395

As the title says. I am assigning an AnimatorOverrideController to the Animator component. But as soon as I do that the Animator Param stops working i.e. does not show the variables list. Instead gives ...
  • anas-rg
  • 1
  • Opened 
    on Dec 12, 2024
  • #394

Hi, I have this very simple ShowIf where I have a bool and I want to show/hide a vector and a float based on that bool. I have tried in a ScriptableOject and in a normal Script but in either case, nothing ...
  • PalaNolho
  • 3
  • Opened 
    on Nov 4, 2024
  • #392

How to implement Runtime ReadOnly attribute? First of all, thank you for the awesome NaughtyAttributes library! It has been very useful in my Unity projects. I am currently trying to implement a custom ...
  • radomirbrkic
  • 2
  • Opened 
    on Sep 10, 2024
  • #391
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