issues Search Results · repo:dbrizov/NaughtyAttributes language:C#
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indbrizov/NaughtyAttributes (press backspace or delete to remove)Using attribute ConstantsSelection inside structure causes following error: ArgumentException: Field defined on type is
not a field on the target object which is of type
cartel1911
- Opened 7 hours ago
- #401
I d like to be able to display a SepTitle or Space property above Foldout.
Current behaviour: Foldout has these properties inside it
Image
Desired behaviour: Space or SepTitle to display ABOVE and OUTSIDE ...
TheEmbracedOne
- Opened on Feb 10
- #400
The license file in the repo is an MIT. However, Unity has it listed as the standard Unity EULA. I added this library
via Git URL in the package manager, but now I m unsure as to whether or not I could ...
xealgo
- 1
- Opened on Jan 12
- #399
{1C596E1F-7547-42E6-BCB2-EB365833F4DE} {56DBC773-2524-4BEE-B695-5F6955CBB9D0}
it s not in every script, in some places it works in some places it won t
Cryosimorgh
- 2
- Opened on Dec 15, 2024
- #397
For unknown reason, ShowIf, HideIf and Button suddenly stopped working in my project, while other attributes like
Dropdown work fine:
image
As you can see, the official test cases of ShowIf doesn t work, ...
kodra-dev
- 1
- Opened on Dec 12, 2024
- #396
I created a base class and a method with a Button attribute, then another class inheriting the base class that overrides
that method, and two identical buttons appeared in the in spector, both performing ...
karyol
- 1
- Opened on Dec 12, 2024
- #395
As the title says. I am assigning an AnimatorOverrideController to the Animator component. But as soon as I do that the
Animator Param stops working i.e. does not show the variables list. Instead gives ...
anas-rg
- 1
- Opened on Dec 12, 2024
- #394
dungeon2567
- Opened on Nov 21, 2024
- #393
Hi, I have this very simple ShowIf where I have a bool and I want to show/hide a vector and a float based on that bool.
I have tried in a ScriptableOject and in a normal Script but in either case, nothing ...
PalaNolho
- 3
- Opened on Nov 4, 2024
- #392
How to implement Runtime ReadOnly attribute?
First of all, thank you for the awesome NaughtyAttributes library! It has been very useful in my Unity projects.
I am currently trying to implement a custom ...
radomirbrkic
- 2
- Opened on Sep 10, 2024
- #391

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