issues Search Results · repo:kou-yeung/WebGLInput language:C#
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inkou-yeung/WebGLInput (press backspace or delete to remove)after selecting an InputField, I can t write more than one letter and the Cart is always enabled
RumisaOmar
- Opened on Jan 21
- #172
Hello, I m a unity developer. I saw your webGL inputfield plug-in on github. I saw the description that it seems to
support full-screen input on mobile phones, but I actually tested that the full-screen ...
WMZL
- 2
- Opened on Dec 17, 2024
- #170
AmirulRsly
- 3
- Opened on Dec 3, 2024
- #169
I just build your last vesion demo scene with default webgl template, what is wrong with this? my unity version
is 2021.3.21f1 img width= 1280 alt= image src=
https://github.com/user-attachments/assets/c0e8aebc-af00-4a28-ac8f-c0edbd7dcb2c ...
mrbaz1997
- Opened on Nov 27, 2024
- #168
Screenshot_20241126-142900_Facebook Screenshot_20241126-143350_Facebook
As shown in the figure, the input method is invoked, and after the input is completed, the Android status bar is always
displayed. ...
wdb4tiancai
- Opened on Nov 26, 2024
- #167
Pressing tab to switch between inputs does not work. So in the WebGLInputTabFocus there is the OnTab method. However the
inputs.count will always be 1.
Upon inspecting, an object is created when a UIElements ...
AlexMeesters
- Opened on Sep 13, 2024
- #166
Maybe I am missing something, but with this component added to an input field, it is no longer possible to position the
caret within the input text; instead all clicks within the field result in the entire ...
ForzaBo
- 5
- Opened on Jul 31, 2024
- #165
I am develoing a mobile webgl game. When using input fields, the plugin automatically opens keyboard and enable me to
type into the input field. It also creates an input field element at the bottom of ...
azbiusta
- Opened on Jul 29, 2024
- #164

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