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Someone requested access to the ancient DIGIPAK sound drivers source code. I'm not sure why anyone would think this is useful but if so, have at it.
Examples of building a simple boot sector for 16-bit x86 -era systems
Turbo Pascal 7-compatible libraries and utilities that are useful in creating full-user-experience DOS programs
vizflow is an ES6 interactive visualization engine
Diablo build for modern operating systems
Code page 437 raster fonts of various resolutions
A library and viewer for handling ILBM images in SDL applications
Unit files for building Free Pascal and Delphi applications using the SDL2 library
libsdl-org / game-music-emu
Forked from libgme/game-music-emuBlargg's video game music emulation library, which allows audio applications to easily add playback support for the music of many classic video game consoles.
Memory Debugger for Windows, Linux, Mac, and Android
Kaitai Struct: runtime for C++ using STL
Demos and experiments in WebGPU technology. Focus on compute shaders.
Reversed engineered game Starflight (1986)
vidarh / SAM
Forked from s-macke/SAMSoftware Automatic Mouth - Tiny Speech Synthesizer
Terrain rendering algorithm in less than 20 lines of code
discordier / sam
Forked from s-macke/SAMSoftware Automatic Mouth - Tiny Speech Synthesizer
BSD-licensed Yamaha FM sound cores (OPM, OPN, OPL, and others)
Single-file public domain libraries for C/C++