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Starred repositories
Experience, Learn and Code the latest breakthrough innovations with Microsoft AI
A fully-dynamic voxel-based global illumination system for Unity
Streaming server for Unity
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
PicoGK is a compact and robust geometry kernel for Computational Engineering
M-LSD line segment detection model for Unity Barracuda
An one-stop solution for mesh processing in Grasshopper (for Rhino).
A helical heat exchanger built on the LEAP 71 Shape Kernel and PicoGK
An experiment to create instant preview feature for the Vive Focus device
.NET Framework desktop application for HDR imaging.
A simple monogame editor, it can load assets from MagicaVoxel, and compile monoshader *.fx files, and can edit your shader code easily like ShaderToy.
A contextual integration of microgesture controls for a system UI, utilising Ultraleap Hyperion