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Starred repositories
A tool for recompiling Xbox 360 games to native executables.
Shader translation library for SDL's GPU API.
📝 CodeEdit App for macOS – Elevate your code editing experience. Open source, free forever.
XcodeBenchmark measures the compilation time of a large codebase on iMac, MacBook, and Mac Pro
Commonly used data structures for Swift
The 2013 edition of the Source SDK
Toucan is a static site generator written in Swift.
Experimental fork of homebrew for PPC Macs on Tiger
Downloadable projects and files for use with the 3rd edition of the macOS by Tutorials book by Sarah Reichelt.
Swift Language Projection for WinRT
Legacy mirror of Darwin Kernel. Replaced by https://github.com/apple-oss-distributions/xnu
A lightweight CLI and local API server to create, run and manage macOS and Linux virtual machines (VMs) natively on Apple Silicon.
Game Boy Advance ROM projects written in Embedded Swift.
A high-level build system based on llbuild, used by Xcode, Swift Playground, and the Swift Package Manager
Language Server Protocol implementation for Swift and C-based languages
An Embedded Swift game running on Playdate by Panic
Lightweight, flexible HTTP server framework written in Swift
A static site generator for Swift developers.
Documentation and tutorials for gdext, the Rust bindings for Godot 4
A Simple showcase for the Sea-of-Nodes compiler IR
Middlewares and tools to integrate axum + tracing + opentelemetry
derive(Error) for struct and enum error types
A Layer implementation for tokio-rs/tracing providing Bunyan formatting for events and spans.
Ohayou(おはよう), HTTP load generator, inspired by rakyll/hey with tui animation.