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A framework for building native applications using React
Godot Engine – Multi-platform 2D and 3D game engine
Emscripten: An LLVM-to-WebAssembly Compiler
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Yoga is an embeddable layout engine targeting web standards.
A framework for building native Windows apps with React.
Watches files and records, or triggers actions, when they change.
Customizable Windows terminal with tabs, splits, quake-style, hotkeys and more
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A minimal WebAssembly virtual DOM to build C++ SPA (Single page applications)
A science fiction desktop running on Linux. Awesome.
🔳 Geometrize is a desktop app that geometrizes images into geometric primitives
A client-side signal processing library utilizing the power of WebAssembly (.wasm)
Unicode routines (UTF8, UTF16, UTF32) and Base64: billions of characters per second using SSE2, AVX2, NEON, AVX-512, RISC-V Vector Extension, LoongArch64. Part of Node.js, WebKit/Safari, Ladybird, …
My Toy Compiler. Read about how I did it at the homepage URL
This is just a mirror of GNU LilyPond repository. If you'd like to contribute to LilyPond, please look at http://www.lilypond.org/development.html
Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn
alula / SpaceCadetPinball
Forked from k4zmu2a/SpaceCadetPinballEmscripten port of 3D Pinball for Windows – Space Cadet decompilation