Skip to content

A Minesweeper game for the Sega Master System

License

Notifications You must be signed in to change notification settings

ryanbraganza/minesweeper-sms

 
 

Repository files navigation

Minesweeper v1.1

Minesweeper SMS

My entry into the sms power 2014 coding competition.

This is my take on the classic computer game Minesweeper for the sega master system.

Controls:

Button 1 - uncover a tile Button 2 - mark a tile with either a flag or a question mark Pause - toggle music

The aim of the game is to find all the bomb tiles by uncovering non-bomb tiles on the board. If you accidentally uncover a bomb then you lose. The number on the uncovered tiles tell you how many bombs surround the tile. You can select from three different boardsizes.

Credits:

Code + gfx: Eric Fry (efry) Music: Niloct

Software used:

Grafx2 Gimp Bmp2tile Mod2PSG WLA-DX Vim

Tools:

Master everdrive USB (for testing on my master system 2)

Utils:

I've included my unix usb-loader code for the master everdrive. I needed this as I develop on Mac OS X and the everdrive only comes with windows drivers. :(

I've also included my vim syntax highligting file. It's based on Maxim's ConTEXT highlighter.

Todo:

Win / Lose animations + bomb sfx. Key repeat.

Thanks to www.smspower.org for providing a great resource to the sega 8bit community.

Source is included please be kind. ;)

(c) 2014 Eric Fry 2014-03-27

About

A Minesweeper game for the Sega Master System

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Assembly 39.7%
  • SourcePawn 29.5%
  • Pascal 24.0%
  • Vim Script 3.4%
  • C 2.9%
  • Makefile 0.3%
  • C++ 0.2%