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fix playground duplicating controls

zardoypushed 1 commit to webgpu-true • 4b68710…81874c9 • 
on Jan 29

fix maps!

zardoypushed 1 commit to webgpu-true • b15bc9d…4b68710 • 
on Jan 29

fix install or mac

zardoypushed 1 commit to webgpu-true • 5efb6e5…b15bc9d • 
on Dec 24, 2024

Fix for early z rejection

sa2uramipushed 1 commit to webgpu-true • 4bc1c0d…5efb6e5 • 
on Dec 22, 2024

Long distance fix

sa2uramipushed 1 commit to webgpu-true • e36bf3e…4bc1c0d • 
on Dec 22, 2024

Merge branch 'webgpu-true' of https://github.com/sa2urami/prismarine-…

sa2uramipushed 2 commits to webgpu-true • f7bb2ec…e36bf3e • 
on Dec 21, 2024

use specific flying-squid version for testing

zardoypushed 1 commit to webgpu-true • 57856e6…f7bb2ec • 
on Dec 20, 2024

add transparent flag

zardoypushed 1 commit to webgpu-true • b27e7bd…57856e6 • 
on Dec 20, 2024

triangle strip

sa2uramipushed 1 commit to webgpu-true • afd4c4c…b27e7bd • 
on Dec 20, 2024

Small fixes

sa2uramipushed 1 commit to webgpu-true • 43cdd21…afd4c4c • 
on Dec 19, 2024

Another fix for fragment shader

sa2uramipushed 1 commit to webgpu-true • fbe2641…43cdd21 • 
on Dec 19, 2024

fix physics crash

zardoypushed 1 commit to webgpu-true • a2195fa…fbe2641 • 
on Dec 19, 2024

atlasing not in fragment shader

sa2uramipushed 1 commit to webgpu-true • e756b04…a2195fa • 
on Dec 19, 2024

Merge branch 'webgpu-true' of https://github.com/sa2urami/prismarine-…

zardoypushed 25 commits to webgpu-true • 08d010b…e756b04 • 
on Dec 18, 2024

WIP migrate integrated server to worker (#2)

Pull request merge
zardoypushed 1 commit to webgpu-true • 4939cc9…08d010b • 
on Dec 18, 2024

[to pick] fix wrong cache hit

zardoypushed 1 commit to webgpu-true • 5661420…4939cc9 • 
on Dec 18, 2024

much smoother physics, fix dist rm

zardoypushed 1 commit to integrated-server • 47a2b84…389e0ca • 
on Dec 18, 2024

longtook

zardoypushed 1 commit to integrated-server • 3aabfa5…47a2b84 • 
on Dec 17, 2024

Merge branch 'browserfs-refactor' into integrated-server

zardoypushed 3 commits to integrated-server • 5fe4b9d…3aabfa5 • 
on Dec 17, 2024

just make it work somehow, todo think of better sync

zardoypushed 1 commit to browserfs-refactor • 14b7241…9d6c072 • 
on Dec 17, 2024

minor cleanup

zardoypushed 1 commit to integrated-server • a66ee33…5fe4b9d • 
on Dec 17, 2024

small improvements

zardoypushed 1 commit to integrated-server • e1701a3…a66ee33 • 
on Dec 17, 2024

a

zardoycreated browserfs-refactor • 14b7241 • 
on Dec 17, 2024

fix build

zardoypushed 3 commits to integrated-server • 5661420…e1701a3 • 
on Dec 17, 2024

(experimental) limit number of updates for one frame for more stable fps

zardoycreated integrated-server • 5661420 • 
on Dec 17, 2024

(experimental) limit number of updates for one frame for more stable fps

zardoypushed 1 commit to webgpu-true • 8904fbf…5661420 • 
on Dec 17, 2024

fix no build info in playground

zardoypushed 2 commits to webgpu-true • bf1ea0a…8904fbf • 
on Dec 17, 2024

Really big cube number

sa2uramipushed 1 commit to webgpu-true • 68b18bf…bf1ea0a • 
on Dec 16, 2024

display webgpu info, a bit better perf

zardoypushed 1 commit to webgpu-true • c89c42f…68b18bf • 
on Dec 13, 2024

god rays addition

sa2uramipushed 1 commit to webgpu-true • 67e5024…c89c42f • 
on Dec 13, 2024