Activity
Fixed demo due to changes into Matrix components
Fixed demo due to changes into Matrix components
Animations working, moved time to Component
Animations working, moved time to Component
Movement working, it's now constrained by the matrix tiles.
Movement working, it's now constrained by the matrix tiles.
Fixed the demo (due to new code changes)
Fixed the demo (due to new code changes)
Explained the demo with screenshot
Explained the demo with screenshot
Simplifying the Components. Idle and Walking are working good.
Simplifying the Components. Idle and Walking are working good.
Working on making the game demo functional again with the new compone…
Working on making the game demo functional again with the new compone…
Added explanations of the code.
Added explanations of the code.
Refactored code for the new tiled-rendering demo.
Refactored code for the new tiled-rendering demo.
Grid is now updating with dynamic points
Grid is now updating with dynamic points
Points on a grid, collision detection with solid obstacles is grid based
Points on a grid, collision detection with solid obstacles is grid based
Collision detection working with player input.
Collision detection working with player input.
Collision detection working with player input.
Collision detection working with player input.
Collision detection system implemented.
Collision detection system implemented.
Moving demos into dedicated folder.
Moving demos into dedicated folder.
Collision detection with frame rate limiter - still wip
Collision detection with frame rate limiter - still wip
Working on collision detection demo
Working on collision detection demo
Added grid to tiled rendering demo
Added grid to tiled rendering demo