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Rooting Island

Unity URP project for non-realistic rendering

This project serves as an sample of using custom shaders (both code-based and ShaderGraph-based) and Render Features for creating stylized scenes.

  • Procedural non-realistic skybox
  • Outlines based on depth of objects
  • Custom shading model for objects

Built in Unity 2021.2.9f1


Screenshot of project, showing stylized buildings in a sunset

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Unity URP project for non-realistic rendering

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