Stars
VR conversion of the original PC version of Halo: Combat Evolved
Spark2D is an open-source 2D visual effects library for Unity, aiming to provide comprehensive image processing operations, SDF functionalities, and a 2D particle system. (Currently WIP)
Keriew / augustus
Forked from bvschaik/juliusAn open source re-implementation of Caesar III
A WiFi cartridge for the original Game Boy.
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
LucidRaster: real-time GPU software rasterizer for exact OIT
Toy Gaussian Splatting visualization in Unity
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Open source recreation of Daggerfall in the Unity engine
A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.
.NET adaptation for Java's Lombok using Source Generators.
Unity Node Editor: Lets you view and edit node graphs inside Unity
🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.
An open-source minimalist but playable version of Flipon
A unified framework for implementing ability systems in Unity
A versatile Unity scroll view component that enables highly flexible animations.
A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.
Embeddable unity game engine view for Flutter. Advance demo here https://github.com/juicycleff/flutter-unity-arkit-demo
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Mario 64 as a library for use in external game engines
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
The continuing development of the legendary VBA gameboy advance emulator.