physics-simulation
Differentiable Simulation of Soft Multi-body Systems (NeurIPS 2021)
Efficient Differentiable Simulation of Articulated Bodies (ICML2021)
2D and 3D physics engines focused on performance.
Homepage for CSC417: Physics-based Animation
REDMAX: Efficient & Flexible Approach for Articulated Dynamics
Convex Polyhedral Meshing for Robust Solid Modeling
A generic programming header only C++ library for processing polygonal and polyhedral meshes
Public code release for "Swept Volumes via Spacetime Numerical Continuation", presented at SIGGRAPH 2021 and authored by Silvia Sellán, Noam Aigerman and Alec Jacobson
Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh
Fork of code from "Efficient Geometrically Exact Continuous Collision Detection" and "Fast and Exact Continuous Collision Detection with Bernstein Sign Classification"
Edyn is a real-time physics engine organized as an ECS.
Deformation assignment for Geometry Processing course
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
CIC: Contrastive Intrinsic Control for Unsupervised Skill Discovery
Python implementation of Elastica, an open-source software for the simulation of assemblies of slender, one-dimensional structures using Cosserat Rod theory.
Source code for our 2014 MiG paper: "Strain Limiting for Clustered Shape Matching"
An open source parallel C++ package for the material point method (MPM)
An extensible benchmark suite to evaluate data-driven physical simulation
A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]
A library for various continuous collision detection algorithms.
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-…
Robust, intersection-free, simulations of rigid bodies.
Project implementation of the "Collision-Aware and Online Compression of Rigid Body Simulations via Integrated Error Minimization" paper from SCA 2018