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👾 Retro Programming
A minimal NES example using ca65
This is a starter kit for developing Nintendo Entertainment System games using 6502 Assembly language
A 65c816 assembly guide which mostly focuses on opcodes and the inner workings of the SNES.
SNES Devkit – simplifying Super Nintendo homebrew development
A simple library for SNES programming and development in 65816 assembly
WLA DX - Yet Another GB-Z80/Z80/Z80N/6502/65C02/65CE02/65816/68000/6800/6801/6809/8008/8080/HUC6280/SPC-700/SuperFX Multi Platform Cross Assembler Package
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
PVSnesLib : A small, open and free development kit for the Nintendo SNES
Code for a series of tutorials on SNES development
Minimal example on how to build a NES ROM with ca65
The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use.
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
Bare-bones, highly modular game engine for 2D 8-bit games.
A project template for Game Boy (Color) games written in assembly with RGBDS
SGDK - A free and open development kit for the Sega Mega Drive