UI elements and prototyping tools for hands
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Updated
May 12, 2019 - C#
UI elements and prototyping tools for hands
The Official Mixed Reality Framework for Unity
visionOS examples ⸺ Spatial Computing Accelerators for Apple Vision Pro
A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services
Collection of apps, developer resources, communities, and articles related to the Apple Vision Pro
A collection of my XR prototypes as apk files for Meta Quest devices.
Scripts to convert 2D images and videos into Spatial versions
Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR projects built with RealityKit
One-stop-shop for XR Design Guidelines 🏪
An easy API for immersive visionOS entity anchoring
A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services
Open source Godot matrix client and XR collaborative creation tool! (WIP)
A simple dice app made with SwiftUI for VisionOS
A powerful multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
DIGITAL COMPOSITING workflow for graphics software on mobile and spatial devices
Unity SDK for the optical see-through mixed reality headset HoloKit X
An experimental design lab for Spatial Computing, built with Babylon JS
A workshop on how to implement visionOS accessibility features.
Real-world Memory Layer.
Shared Experience sample app that uses a Wi-Fi Direct Service Discovery Android native Unity plug-in.
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