Orginal | Color Correction & Fog |
---|---|
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*with an even sum of shader passes
-
You can write your own Effect if you inherit from generic class
ImageEffectPass<TVolume>
. -
To write your own Volume, you need inherit it from class
ImageEffectVolume
. -
To write your own Volume Editor, you need inherit it from generic class
ImageEffectVolumeEditor<TVolume>
.