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inwebgpu/webgpufundamentals (press backspace or delete to remove)I drew two circles. To increase the z-index of the first circle, I tried to modify its depth, but it seems that the
background color has become strange.
https://codepen.io/ouzhou-the-bashful/pen/YPKRbXz ...
ouzhou
- Opened on Jan 27
- #197
The example code under the vector construction heading on the WGSL page has three minor typos that I d like to fix:
The sample says:
let a = vec4f(1, 2, 3, 4);
let b = vec2f(2, 3);
let c = vec4f(1, b, ...
tomholcomb
- 1
- Opened on Oct 14, 2024
- #179
Citation 5 on the first article links to a 404. Ignore if planned, just raising in case it should point elsewhere.
shallow-beach
- 1
- Opened on Aug 17, 2024
- #141
If positive rotation is counter-clockwise and we re on a right-handed coordinate system, then:
+Z rotated +90° around +X gives -Y, but the equation representing the X rotation 3D matrix (newY = y * c ...
Tomycj
- 8
- Opened on Aug 16, 2024
- #139
I m working on a model preview program and two problems are bothering me right now, so forgive me for asking here
because I can t find a direct solution on other sites.
One of the problems is: my model ...
qq1792569310
- Opened on Jun 16, 2024
- #127
https://webgpufundamentals.org/webgpu/lessons/webgpu-fundamentals.html#a-run-computations-on-the-gpu
the code snippets use vec3u (doesn t work) the code demo uses vec3 u32 (works)
which one s proper? ...
KTibow
- 2
- Opened on Jun 16, 2024
- #126
Page that has the issue: https://webgpufundamentals.org/webgpu/lessons/webgpu-rotation.html Cause seems at:
https://github.com/webgpu/webgpufundamentals/blob/7feee887925742a91752bd0ec137729da2c3c6d9/webgpu/resources/js/unit-circle.js#L31 ...
UnluckyNinja
- 1
- Opened on Jun 8, 2024
- #123
The website introduces WebGPU with a lesson named after the site. Towards the end of that document, there s a section on
resizing the canvas. The example code sets up a resize observer like this:
const ...
7ombie
- 2
- Opened on Jun 8, 2024
- #122
Hi, I am working on the tutorial using rust and wgpu. While working on the vertex buffer with index buffer example, I
ran into a little issue: nothing showed up. It turns out the winding of the triangle ...
Applequist
- 6
- Opened on May 19, 2024
- #115
Could be that I m just misunderstanding something, but it seems to me like the helper timing class made here reports way
too small numbers.
When I run this example with max number of objects, ir reports ...
FINDarkside
- 4
- Opened on Apr 20, 2024
- #110

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