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23:47
- 1h ahead - @the_yuyoyuppe
Stars
🎨 A secure boot compatible in-memory UxTheme patcher
Overlay for running GPU shaders on top of Windows desktop
Minimal C++20 STL replacement library. Simpler, smaller, and in many cases faster.
My personal cheat sheet for using WinDbg for kernel debugging
DirectX 12 personal research renderer with reference RTX pathtracer ⛈️
An automatic, real-time dual-grid tileset system for Godot
🏅State-of-the-art learned data structure that enables fast lookup, predecessor, range searches and updates in arrays of billions of items using orders of magnitude less space than traditional indexes
Small C++ header to display async animations, counters, progress bars, and status messages
Using OpenGL's tessellation shaders to render Bézier curves and surfaces.
Probabilistic language based on pattern matching and constraint propagation, 153 examples
🚀 Supercharge Windows 11's File Explorer: Auto-convert windows to tabs, duplicate tabs, reopen closed ones, and more!
Example on how to consume a COM server from a .NET client and a .NET server from a COM client. Examples are for both using the Registry and for RegFree.
Crate to detect everything needed to build/link things on Windows.
A versatile, performance-oriented generic hash table library for C.
A small prototype to learn implementing basic gameplay mechanics in Godot Engine
macOS command-line utility to limit max battery charge
Single-header, cross-platform libraries for game development
High performance, tagged binary data specification
A fully lock-free game engine written in C++20
Bear is a tool that generates a compilation database for clang tooling.
Fast string implementation for graphics.