Stars
Mesh optimization library that makes meshes smaller and faster to render
🦎 Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io
A high-performance HTTP/2-enabled proxy server designed specifically to enable Cursor IDE's Composer to use DeepSeek's and OpenRouter's language models. This proxy translates OpenAI-compatible API …
Open-source Windows and Office activator featuring HWID, Ohook, TSforge, KMS38, and Online KMS activation methods, along with advanced troubleshooting.
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
🌈 React for interactive command-line apps
Implementation of X/Twitter v1, v2, and GraphQL APIs
The “Quite OK Image Format” for fast, lossless image compression
zackgomez / TilePipe
Forked from aleksandrbazhin/TilePipeA tool to build tilesets
Roguelike Tutorial in Rust - using RLTK
Performant and accurate speech recognition built on Pytorch
A multi-voice TTS system trained with an emphasis on quality
A minimal Web Assembly example using Zig's build system.
Port of OpenAI's Whisper model in C/C++
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Makes a floating panel for controllers on the web. Works as a drop-in replacement for dat.gui in most projects.
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
Direct port of the Bullet physics engine to JavaScript using Emscripten
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Zero-config static site generator for dev blogs
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Code to help choose perks in Gloomhaven