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Releases: zardoy/mc-assets

v0.2.42

05 Mar 09:22
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Bug Fixes

  • remove legacy blockstates & models for blockentities (external hand crafted files) since they should always take override b6e9271

v0.2.41

28 Feb 09:32
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Bug Fixes

  • always remove minecraft:prefix in assets parser f5ec173

v0.2.40

28 Feb 00:18
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Bug Fixes

  • regression: fix block/block gui rotation mutation in genItems which was resulted in broken models json file 5fb272a

v0.2.39

27 Feb 23:53
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New Features

  • assets: merge correctly object props 95d5a1b

Bug Fixes

  • usage maxrects-packer instead of old buggy, which was resulting in some textures loss! 29c1999

v0.2.38

27 Feb 12:45
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New Features

  • return all resolved properties from assets (includging completely custom ones, not only boolean), but also standard like ones display c5a7642

v0.2.37

24 Feb 20:16
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New Features

  • allow for custom model boolean asset properties to be inferred (not only ao and ambientocclusion) 608984c

v0.2.36

21 Feb 17:09
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New Features

  • no, use best in class lib for packing
    note that it might break tileIndex usage 0b4ea01
  • rewrite atlas generation so many images with different dimentions can be used 7babd3e

Bug Fixes

  • fix world provider type regression 5f7ffa2

v0.2.35

20 Feb 00:37
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New Features

  • improve block model resolution with detailed error tracking and other debug logging tracker 46b27e9

v0.2.34

12 Feb 09:50
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New Features

  • onlyResolveBlockModel for items renderer db61ef5

v0.2.33

11 Feb 18:35
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Bug Fixes

  • improve resolution of blocks for items renderer 48b23fa