Activity
fix eyeheight: use client side shifting state
fix eyeheight: use client side shifting state
Merge branch 'master' into optimistic-place
Merge branch 'master' into optimistic-place
Merge remote-tracking branch 'upstream/master' into master-origin
Merge remote-tracking branch 'upstream/master' into master-origin
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
expose doPhysics for manuall ticking
expose doPhysics for manuall ticking
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
fix: gamemode -1 is not spectator, fallback to survival
fix: gamemode -1 is not spectator, fallback to survival
Merge branch 'PrismarineJS:master' into master
Merge branch 'PrismarineJS:master' into master
Merge remote-tracking branch 'upstream/master' into master-origin
Merge remote-tracking branch 'upstream/master' into master-origin
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
correctly clean entities on world switch!
correctly clean entities on world switch!
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
better anticheat mitigation for newer versions: fix entity.vehicle bug
better anticheat mitigation for newer versions: fix entity.vehicle bug