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Description
performance
- entities are not despawned on login packet causing memory leak
- geometry buffer data leak causing crashes on ios
- stat field not removed bugged, incorrect render order with entities
- inventory lags. Lag when start holding item
- entities animation poor performance
- entity tracker bad performance
- disable auto jump because of performance issues
- singleplayer: put chunk reader out of the main thread
- no occlusion culling
- bad performance with a lot of text (labels, signs)
usability
- incorrect player physics (the biggest issue for now)
- entities doesn't respect velocity and moves too fast
- horse & minecart support (easy)
- load lights in newer versions
- inventory no shift support
- bow, swords, food
- mining state bugs sometimes on target block change in mid
[ ] unstable ping with proxy
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