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  1. Epoch-Remastered Public

    Epoch Game's another solution besides Unity & Unreal, experimental. in development

    C++ 10 2

  2. FinGameWorks.github.io Public

    Currently Epoch Game's Frontpage

    CSS

  3. libnoise-ObjC Public

    libnoise ObjC wrapper and cocoapods.

    Swift

Repositories

Showing 10 of 17 repositories
  • Changelog Public
    1 0 0 0 Updated Jan 12, 2022
  • Privacy-Policy Public

    Host For Privacy Policies of My Apps

    0 MIT 0 0 0 Updated Aug 30, 2021
  • AssetStore Public

    Web pages for asset store.

    CSS 0 0 0 0 Updated Jun 2, 2020
  • FinGameWorks.github.io Public

    Currently Epoch Game's Frontpage

    CSS 0 0 0 0 Updated Jun 1, 2020
  • WaveFunctionCollapse Public Forked from mxgmn/WaveFunctionCollapse

    Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.

    C# 0 1,391 0 0 Updated Jan 3, 2019
  • PostProcessing Public Forked from Unity-Technologies/PostProcessing

    Post Processing Stack

    C# 0 756 0 0 Updated Sep 28, 2018
  • ImGui.NET Public Forked from ImGuiNET/ImGui.NET

    An ImGui wrapper for .NET.

    C# 0 MIT 324 0 0 Updated Jul 28, 2018
  • CefSharp Public Forked from cefsharp/CefSharp

    .NET (WPF and Windows Forms) bindings for the Chromium Embedded Framework

    C# 0 2,997 0 0 Updated May 28, 2018
  • Entitas-CSharp Public Forked from sschmid/Entitas

    Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

    C# 0 MIT 1,129 0 0 Updated Apr 30, 2018
  • HeliumRain Public Forked from strangergwenn/HeliumRain

    HELIUM RAIN - Full sources for Helium Rain, a realistic space opera using Unreal Engine 4

    C++ 0 BSD-3-Clause 114 0 0 Updated Dec 2, 2017

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