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Epic Games
- North Carolina, USA
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03:04
- 4h behind - @loco90.bsky.social
Lists (5)
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Compilers
Projects about compilers and shading languages.Games
All things related to games and homebrew.Gfx
All graphics related projectsPhysics
Physics simulations and libraries.Relatives
Forks of my own projects or related projects with dependencies to my own projects.Stars
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Freebasic Wrapper for 3D Engine SoftPixel
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such…
Explore fractals in an audio-visual sandbox
C++ Library Manager for Windows, Linux, and MacOS
A tool and a library for bi-directional translation between SPIR-V and LLVM IR
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Experimentation framework for probe-based lighting
Another hobby cross-platform, multi-API graphics engine
Clone from http://sourceforge.net/projects/softpixelengine/, http://softpixelengine.sourceforge.net/
Command line tool for offline shader ISA inspection.
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
A fast and lightweight 2D game physics library.
A modern cross-platform low-level graphics library and rendering framework
A modern cross-platform low-level graphics API