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  1. Unplumbed-A-Stickman-s-End Public

    Unplumbed: A Stickman's End is my first game for a Game Jam.

    C# 9

  2. M.I.C.R.O-Graphics-Engine Public

    A lightweight 3D rendering engine built with OpenGL and C++. Features real-time model manipulation, dynamic lighting, texture mapping, and an intuitive ImGui interface. Load OBJ models, adjust tran…

    C++ 6

  3. MyPong Public

    PONG recreated in C++ by me using Raylib.

    C++ 8

  4. S.W.A.G-FSM Public

    Sheep, Wolf and Grass Ecosystem Simulation: A dynamic ecosystem simulation featuring three entities (Sheep, Wolves and Grass) interacting through Finite State Machines. Built with C++, Raylib & ImGUI.

    C++ 6