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  • @SmithingGame
  • São Paulo, Brazil
  • 18:30 - 3h behind
  • X @Woreira

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Woreira/README.md

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  1. Unity-Proportional-Navigation-Collection Public

    A collection of PN guidance systems, in Unity

    C# 54 3

  2. IK-Walker Public

    A procedurally animated spider/walker thing, in Unity

    C# 5

  3. Neural-Flappy-Bird Public

    Classic implementation of neuroevolution algo for flappy bird, in Unity

    C# 1

  4. Attribute-Based-Saving Public

    A attribute/reflection based saving system. Mark variables/objects with a attribute and the saving system handles the rest

    C# 1

  5. Perlin-Noise-Vector-Field-Demo Public

    The classic perlin noise vector field, implemented in javascript

    JavaScript

  6. Unity-Netcode-Pong Public

    Pong, using unity netcode

    C#