I wrote → HWHash ← for high granularity hardware monitoring.
It looked like no one wanted to work with shared memory, pointers
and structs
but overclockers like myself, kinda needed it.
And then I built this thing → μBiT::EYE ← for MicroBT ASICs observability. Because apparently no one told MicroBT that 2020s UIs shouldn't look like Winamp skins, and I wanted to export my ASICs sensor data elsewhere, using Prometheus or InfluxDB.
I've also built: SRE/observability tools, some API Hooking guides (for detours.dll), and built a couple of MMORPG bots:
I've got a backgrounds in Computer Science and Linguistics and I've worked as a L2 Support Agent, NLP/ML Consultant, DevOps/Project Manager and, of course, full stack developer, but I am, in essence, just a nerd.