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zeratul9911/README.md

Hi there, I'm Rony πŸ‘‹

I'm a passionate Software Engineer specializing in dynamic web applications, secure blockchain integrations, and immersive mixed reality solutions. I thrive in agile, collaborative environments and enjoy mentoring teams while pushing the boundaries of technology to deliver innovative enterprise solutions.

πŸš€ About Me

  • πŸ”­ I’m currently working as a Freelance Frontend Engineer and Lead Software Engineer at xRealityLabs.
  • 🌱 I'm continuously exploring advancements in AI, blockchain, and immersive technologies.
  • πŸ’‘ I enjoy leveraging modern frameworks like React, Next.js, and Unity to build cutting-edge solutions.
  • 🎯 My work spans from creating enterprise mixed reality platforms to contributing to open source projects like RealityCollective.

πŸ› οΈ Technical Skills

  • Languages: JavaScript, TypeScript, Go, C#, Java
  • Frontend: React, Next.js, Redux, Zustand, React Query, HTML5, CSS3, Tailwind CSS, Styled Components
  • Backend: Go, Gin, PostgreSQL, Redis, Clerk
  • Mixed Reality & AR/VR: Unity, Three.js, WebRTC, Fluid Framework
  • DevOps: Azure DevOps, GitHub Actions, CI/CD pipelines
  • Blockchain: Solana integration, custom coin development
  • Tools: Jira, Confluence, Git, Liveblocks, shadcn, React Flow, tRPC, Cypress

🌟 Featured Projects

  • Enterprise Mixed Reality Platform:
    Led the development of a learning platform integrating a robust Go-based backend and a collaborative Next.js frontend, with Unity client apps for Apple Vision Pro, Meta Quest, and HoloLens 2.

  • Custom Enterprise Copilot:
    Implemented a context-aware copilot using RAG techniques and large language models, streamlining enterprise workflows and fostering client collaboration.

  • Visualization Solutions in Unity:
    Developed mobile-friendly visualization tools for point cloud data and medical imaging, enabling remote tumour board reviews for global specialist collaboration.

  • CI/CD for Mixed Reality Apps:
    Set up pipelines for testing, integration, and deployment across Android, iOS, Meta Quest, and HoloLens 2 using Azure DevOps and GitHub Actions.

  • RealityCollective Contributions:
    Actively contributed to the RealityCollective open-source project, enhancing shared mixed reality frameworks and tools.

πŸ“« How to Reach Me

πŸ“š Conferences & Professional Development

  • NVIDIA GTC: Attended annually for the past 2 years to stay updated on AI and GPU computing innovations.
  • Microsoft Ignite: Participated annually for 4 years, deepening expertise in cloud computing and cybersecurity.

Feel free to reach out for collaboration or if you have any questions!

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