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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

[GEN][ZH] Improve efficiency in GameMessage::getCommandTypeAsAsciiString Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern ZH Relates to Zero Hour
#1259 opened Jul 10, 2025 by Caball009 Loading…
1 of 2 tasks
[GEN][ZH] Polish ui messages for debug commands Debug Is mostly debug functionality Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1258 opened Jul 10, 2025 by xezon Loading…
1 task
[ZH] Add string truncation to replace repeated calls to removeLastChar Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#1257 opened Jul 10, 2025 by slurmlord Draft
[GEN][ZH] Fix right mouse button scrolling to normalize the movement and make it adjustable by scroll speed Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1244 opened Jul 8, 2025 by Mauller Loading…
[CMAKE] Upgrade to stlport 4.6.2 Build Anything related to building, compiling Major Severity: Minor < Major < Critical < Blocker
#1237 opened Jul 7, 2025 by aliendroid1 Loading…
2 of 3 tasks
[GEN][ZH] Fix Memory Manager initialization issues Fix Is fixing something, but is not user facing Memory Is memory related Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project
#1236 opened Jul 6, 2025 by xezon Loading…
1 task
[GEN][ZH] Fix ThingTemplate copying to prevent multiplayer mismatch with original Shell Map and custom Maps Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime ZH Relates to Zero Hour
#1234 opened Jul 6, 2025 by xezon Loading…
2 tasks done
Stability fixes
[GEN][ZH] Refactor the recorder class to use a ramfile for replay playback. Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#1233 opened Jul 6, 2025 by Mauller Loading…
[GEN][ZH] Fix and simplify trailing CR LF in most logging related functions and macros Debug Is mostly debug functionality Major Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#1232 opened Jul 5, 2025 by xezon Loading…
[CORE] Refactor XferCRC to make it branchless and to remove winsock dependency Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#1228 opened Jul 5, 2025 by Mauller Draft
[GEN][ZH] Fix crash within Team::killTeam() caused by an invalid player retrieval in ScriptEngine::getPlayerFromAsciiString() Crash This is a crash, very bad Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Mod Relates to Mods or modding ZH Relates to Zero Hour
#1221 opened Jul 1, 2025 by Mauller Loading…
[GEN][ZH] Generate git version information and print it in the Game Window title, Options Menu (and Main Menu) Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1219 opened Jun 30, 2025 by xezon Loading…
2 of 3 tasks
Code foundation build up
[GEN][ZH] Unblock keyboard input on CRC mismatch Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#1209 opened Jun 27, 2025 by Caball009 Loading…
[GEN][ZH] Show the System Maps tab in World Builder without RTS_DEBUG Design Is a matter of game design Minor Severity: Minor < Major < Critical < Blocker WorldBuilder Relates to World Builder
#1191 opened Jun 24, 2025 by xezon Loading…
1 task done
2
7
[GEN][ZH] Fix black terrain in World Builder without RTS_DEBUG Fix Is fixing something, but is not user facing Major Severity: Minor < Major < Critical < Blocker WorldBuilder Relates to World Builder
#1190 opened Jun 24, 2025 by xezon Loading…
2 tasks done
Major bug fixes
2
9
[GEN][ZH] Add TheSuperHackers version to options screen Build Anything related to building, compiling Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1171 opened Jun 22, 2025 by fbraz3 Loading…
[ZH] Implement the system time and simulation timer within InGameUI Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1170 opened Jun 22, 2025 by Mauller Loading…
2 tasks
Important features
[ZH] Prevent hang in network lobby with long player names Bug Something is not working right, typically is user facing Critical Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers ZH Relates to Zero Hour
#1119 opened Jun 20, 2025 by slurmlord Loading… Stability fixes
[GEN][ZH] Fix using uninitialized memory 'mask' in getHumanPlayerMask() Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker
#1114 opened Jun 19, 2025 by xezon Loading…
[GEN][ZH] Remove unnecessary NULL pointer tests in AIPathfind, AIPlayer, AIStates Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#1095 opened Jun 19, 2025 by xezon Loading…
[CMAKE][ZH] Remove obsolete profile library Build Anything related to building, compiling Do Later Work on this later ZH Relates to Zero Hour
#1084 opened Jun 19, 2025 by aliendroid1 Loading…
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