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Pull requests: TheSuperHackers/GeneralsGameCode
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[GEN][ZH] Improve efficiency in GameMessage::getCommandTypeAsAsciiString
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
Performance
Is a performance concern
ZH
Relates to Zero Hour
#1259
opened Jul 10, 2025 by
Caball009
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1 of 2 tasks
[GEN][ZH] Fix right mouse button scrolling to normalize the movement and make it adjustable by scroll speed
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#1244
opened Jul 8, 2025 by
Mauller
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[CMAKE] Upgrade to stlport 4.6.2
Build
Anything related to building, compiling
Major
Severity: Minor < Major < Critical < Blocker
#1237
opened Jul 7, 2025 by
aliendroid1
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2 of 3 tasks
[GEN][ZH] Fix Memory Manager initialization issues
Fix
Is fixing something, but is not user facing
Memory
Is memory related
Minor
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
#1236
opened Jul 6, 2025 by
xezon
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1 task
[CMAKE][GITHUB] Simplify and consolidate CMakePresets for multi-config builds
#1235
opened Jul 6, 2025 by
aliendroid1
•
Draft
[GEN][ZH] Fix ThingTemplate copying to prevent multiplayer mismatch with original Shell Map and custom Maps
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Stability
Concerns stability of the runtime
ZH
Relates to Zero Hour
[GEN][ZH] Refactor the recorder class to use a ramfile for replay playback.
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
ZH
Relates to Zero Hour
#1233
opened Jul 6, 2025 by
Mauller
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[GEN][ZH] Fix and simplify trailing CR LF in most logging related functions and macros
Debug
Is mostly debug functionality
Major
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
#1232
opened Jul 5, 2025 by
xezon
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[CORE] Refactor XferCRC to make it branchless and to remove winsock dependency
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
ZH
Relates to Zero Hour
[GEN][ZH] Fix crash within Team::killTeam() caused by an invalid player retrieval in ScriptEngine::getPlayerFromAsciiString()
Crash
This is a crash, very bad
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Mod
Relates to Mods or modding
ZH
Relates to Zero Hour
#1221
opened Jul 1, 2025 by
Mauller
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[GEN][ZH] Generate git version information and print it in the Game Window title, Options Menu (and Main Menu)
Enhancement
Is new feature or request
Gen
Relates to Generals
GUI
For graphical user interface
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
[GEN][ZH] Unblock keyboard input on CRC mismatch
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
ZH
Relates to Zero Hour
#1209
opened Jun 27, 2025 by
Caball009
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[GEN][ZH] Show the System Maps tab in World Builder without RTS_DEBUG
Design
Is a matter of game design
Minor
Severity: Minor < Major < Critical < Blocker
WorldBuilder
Relates to World Builder
#1191
opened Jun 24, 2025 by
xezon
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1 task done
[GEN][ZH] Fix black terrain in World Builder without RTS_DEBUG
Fix
Is fixing something, but is not user facing
Major
Severity: Minor < Major < Critical < Blocker
WorldBuilder
Relates to World Builder
[ZH] Implement the system time and simulation timer within InGameUI
Enhancement
Is new feature or request
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
[ZH] Prevent hang in network lobby with long player names
Bug
Something is not working right, typically is user facing
Critical
Severity: Minor < Major < Critical < Blocker
Network
Anything related to network, servers
ZH
Relates to Zero Hour
[GEN][ZH] Fix using uninitialized memory 'mask' in getHumanPlayerMask()
Bug
Something is not working right, typically is user facing
Minor
Severity: Minor < Major < Critical < Blocker
#1114
opened Jun 19, 2025 by
xezon
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[GEN][ZH] Remove unnecessary NULL pointer tests in AIPathfind, AIPlayer, AIStates
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
#1095
opened Jun 19, 2025 by
xezon
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[CMAKE][ZH] Remove obsolete profile library
Build
Anything related to building, compiling
Do Later
Work on this later
ZH
Relates to Zero Hour
#1084
opened Jun 19, 2025 by
aliendroid1
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