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A highly customizable scripting-based block game framework made for the next generation.
- None of actual gameplay content is built-in, so basically every aspect of gameplay is changeable.
- Highly customizable via JSON or JavaScript. Most of the gameplay definitions can be changed dynamically.
- Also, it's not difficult to develop your own modding API in C++.
- High performance due to V8 engine and various intrinsic components that can be quickly accessed by packs.
- Integrate camera presets and offline-rendering to provide tools for animation creation.
- Abilities and plans to support various platforms: Windows, Linux, Mac, Android, iOS, Web (emscripten).
- Completely free and open source, licensed under GPL-3.0-or-later.
See https://docs.cherrygrove.dev for documentation.
Currently, the repository and organization is maintained solely by LJM12914. Feel free to contact me via the contact information on my profile if you want to contribute.
©2025 LJM12914. Licensed under GPL-3.0-or-later.