Skip to content

olgierdh/precompiled_shaders

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

57 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Copyright (c) 2018 ChaosForge Ltd http://chaosforge.org/

Toy project for testing the precompiled shaders in OpenGL 4.6. It grew a little bit cause I wanted to explore the possibility of generating vertex array objects using the meta type description. This project uses a small meta library implementation using the idea originally designed and developed by Odin Holmes ( https://github.com/odinthenerd/tmp ).

Verified only under clang-6.0.1 it won't compile under VS.

This code is not a production ready code it is suppose to be just a toy project to verify few theories and ideas!

About

The playground for precompiled shaders

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published