Slint is a UI toolkit that supports different programming languages. Slint-python is the integration with Python.
Warning Slint-python is in a beta phase of development: The APIs while mostly stable, may be subject to further changes. Any changes will be documented in the ChangeLog.
You can track the progress for the Python integration by looking at python-labelled issues at
a:language-python
The Slint Language Documentation covers the Slint UI description language in detail.
Slint can be installed with uv
or pip
from the Python Package Index:
uv add slint
The installation uses binaries provided for macOS, Windows, and Linux for various architectures. If your target platform
is not covered by binaries, uv
will automatically build Slint from source. If that happens, you will then need some
software development tools on your machine, as well as Rust.
- Create a new project with
uv init
. - Add the Slint Python package to your Python project:
uv add slint
- Create a file called
app-window.slint
:
import { Button, VerticalBox } from "std-widgets.slint";
export component AppWindow inherits Window {
in-out property<int> counter: 42;
callback request-increase-value();
VerticalBox {
Text {
text: "Counter: \{root.counter}";
}
Button {
text: "Increase value";
clicked => {
root.request-increase-value();
}
}
}
}
- Create a file called
main.py
:
import slint
# slint.loader will look in `sys.path` for `app-window.slint`.
class App(slint.loader.app_window.AppWindow):
@slint.callback
def request_increase_value(self):
self.counter = self.counter + 1
app = App()
app.run()
- Run it with
uv run main.py
The following example shows how to instantiate a Slint component in Python:
app.slint
export component MainWindow inherits Window {
callback clicked <=> i-touch-area.clicked;
in property <int> counter;
width: 400px;
height: 200px;
i-touch-area := TouchArea {}
}
The exported component is exposed as a Python class. To access this class, you have two options:
-
Call
slint.load_file("app.slint")
. The returned object is a namespace, that provides theMainWindow
class as well as any other explicitly exported component that inheritsWindow
:import slint components = slint.load_file("app.slint") main_window = components.MainWindow()
-
Use Slint's auto-loader, which lazily loads
.slint
files fromsys.path
:import slint # Look for for `app.slint` in `sys.path`: main_window = slint.loader.app.MainWindow()
Any attribute lookup in
slint.loader
is searched for insys.path
. If a directory with the name exists, it is returned as a loader object, and subsequent attribute lookups follow the same logic.If the name matches a file with the
.slint
extension, it is automatically loaded withload_file
and the namespace is returned.If the file name contains a dash, like
app-window.slint
, an attribute lookup forapp_window
tries to locateapp_window.slint
and then fall back toapp-window.slint
.
Properties declared as out
or in-out
in .slint
files are visible as
properties on the component instance.
main_window.counter = 42
print(main_window.counter)
Global Singletons are accessible in Python as properties in the component instance.
For example, this Slint code declares a PrinterJobQueue
singleton:
export global PrinterJobQueue {
in-out property <int> job-count;
}
Access it as a property on the component instance by its name:
print("job count:", instance.PrinterJobQueue.job_count)
Note: Global singletons are instantiated once per component. When declaring multiple components for export
to Python,
each instance has their own associated globals singletons.
Callbacks declared in .slint
files are visible as callable properties on the component
instance. Invoke them as functions to invoke the callback, and assign Python callables to set the callback handler.
In Slint, callbacks are defined using the callback
keyword and can be connected to another component's callback using
the <=>
syntax.
my-component.slint
export component MyComponent inherits Window {
callback clicked <=> i-touch-area.clicked;
width: 400px;
height: 200px;
i-touch-area := TouchArea {}
}
The callbacks in Slint are exposed as properties and that can be called as functions.
main.py
import slint
component = slint.loader.my_component.MyComponent()
# connect to a callback
def clicked():
print("hello")
component.clicked = clicked
// invoke a callback
component.clicked();
Another way to set callbacks is to sub-class and use the @slint.callback
decorator:
import slint
class Component(slint.loader.my_component.MyComponent):
@slint.callback
def clicked(self):
print("hello")
component = Component()
The @slint.callback()
decorator accepts a name
argument, if the name of the method does not match the name of the
callback in the .slint
file. Similarly, a global_name
argument can be used to bind a method to a callback in a global
singleton.
Each type used for properties in the Slint Language translates to a specific type in Python. The following table summarizes the mapping:
.slint Type |
Python Type | Notes |
---|---|---|
int |
int |
|
float |
float |
|
string |
str |
|
color |
slint.Color |
|
brush |
slint.Brush |
|
image |
slint.Image |
|
length |
float |
|
physical_length |
float |
|
duration |
float |
The number of milliseconds |
angle |
float |
The angle in degrees |
structure | dict /Struct |
When reading, structures are mapped to data classes, when writing dicts are also accepted. |
array | slint.Model |
You can set array properties from Python by passing subclasses of
slint.Model
.
Use the slint.ListModel
class to construct a model from an iterable:
component.model = slint.ListModel([1, 2, 3]);
component.model.append(4)
del component.model[0]
When sub-classing slint.Model
, provide the following methods:
def row_count(self):
"""Return the number of rows in your model"""
def row_data(self, row):
"""Return data at specified row"""
def set_row_data(self, row, data):
"""For read-write models, store data in the given row. When done call set.notify_row_changed:"
..."""
self.notify_row_changed(row)
When adding or inserting rows, call notify_row_added(row, count)
on the super class. Similarly, when removing rows, notify
Slint by calling notify_row_removed(row, count)
.
Structs declared in Slint and exposed to Python via export
are then accessible in the namespace that is returned
when instantiating a component.
app.slint
export struct MyData {
name: string,
age: int
}
export component MainWindow inherits Window {
in-out property <MyData> data;
}
main.py
The exported MyData
struct can be constructed as follows:
import slint
# Look for for `app.slint` in `sys.path`:
main_window = slint.loader.app.MainWindow()
data = slint.loader.app.MyData(name = "Simon")
data.age = 10
main_window.data = data
For a list of the third-party licenses of all dependencies, see the separate Third-Party Licenses page.