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Insights: mrdoob/three.js
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48 Pull requests merged by 17 people
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TSL: Add
.load()
function totexture()
#31510 merged
Jul 26, 2025 -
TSL: Introduce
boolean
foruniform()
#31507 merged
Jul 26, 2025 -
TSL: Double-check on the parents of the
atomic functions
to prevent errors#31509 merged
Jul 26, 2025 -
Examples: Clean up.
#31504 merged
Jul 25, 2025 -
Fix(OutlinePass):Exclude Line2 objects from outline computation
#31503 merged
Jul 25, 2025 -
PassNode: Add
compileAsync()
.#31501 merged
Jul 25, 2025 -
WebGPURenderer: Improve and fix texture bindings manager
#31497 merged
Jul 25, 2025 -
Storage*Texture: Add
.setSize()
#31502 merged
Jul 25, 2025 -
TSL: Sequential object as parameters for
Fn( { .. } )
#31498 merged
Jul 25, 2025 -
LightShadow: Support Reversed Depth
#31496 merged
Jul 25, 2025 -
MeshDepthMaterial: Support Reversed Depth
#31500 merged
Jul 25, 2025 -
Frustum: Support reversed depth in
setFromProjectionMatrix()
#31464 merged
Jul 25, 2025 -
WebGLShadowMap: Support Reversed Depth
#31495 merged
Jul 25, 2025 -
Examples: Simplify UnpackDepthRGBAShader
#31499 merged
Jul 25, 2025 -
WebGPURenderer:
SampledTexture
extends ofSampler
for bindings#31494 merged
Jul 24, 2025 -
TSL: Rename
label()
tosetName()
.#31490 merged
Jul 24, 2025 -
EXRLoader: Added lossyDctChannelDecode
#31482 merged
Jul 24, 2025 -
USDZExporter: Add option for onlyVisible
#31489 merged
Jul 24, 2025 -
TSL: Add
debug()
for the stack when running outside the code flow#31486 merged
Jul 23, 2025 -
Examples: Clean up.
#31485 merged
Jul 23, 2025 -
SkeletonHelper: Add
setColors()
#31484 merged
Jul 23, 2025 -
Examples: Update screenshot.
#31483 merged
Jul 23, 2025 -
Improved webgpu reflection example
#31409 merged
Jul 23, 2025 -
PMREMGenerator: Support reversed depth
#31481 merged
Jul 23, 2025 -
Texture: add updateRanges documentation
#31477 merged
Jul 22, 2025 -
WebGLRenderer: Support MRT for 2d array textures
#31476 merged
Jul 22, 2025 -
Docs: Fix parameters description for
Spherical#setFromCartesianCoords
#31475 merged
Jul 22, 2025 -
ProjectorLightNode: Remove obsolete
toVar()
.#31474 merged
Jul 22, 2025 -
ProjectorLightNode: Fix back-projection.
#31473 merged
Jul 22, 2025 -
TSL: Introduce automatic use of
.toVar()
toassign()
#31459 merged
Jul 22, 2025 -
Matrix4: Rewrite
makeOrthographic()
for clarity#31451 merged
Jul 21, 2025 -
Camera: Remove
reversedDepth
from user level code.#31466 merged
Jul 21, 2025 -
Revert "Editor: @ffmpeg/ffmpeg@0.12.15"
#31469 merged
Jul 21, 2025 -
Editor: @ffmpeg/ffmpeg@0.12.15
#31467 merged
Jul 21, 2025 -
NodeMaterial: Make sure fog is applied only once.
#31463 merged
Jul 21, 2025 -
WebGPUBackend: Remove obsolete argument from
getDrawingBufferSize()
.#31460 merged
Jul 21, 2025 -
Docs: fix types
#31450 merged
Jul 21, 2025 -
Docs: Add KTX2Exporter page
#31441 merged
Jul 21, 2025 -
Unit Tests: Clean up Frustum Tests
#31456 merged
Jul 21, 2025 -
Examples: Add
webgpu_postprocessing_dof_basic
.#31445 merged
Jul 21, 2025 -
USDZExporter: Export scene hierarchy
#31448 merged
Jul 21, 2025 -
BatchedMesh: Fix
setInstanceCount()
.#31458 merged
Jul 21, 2025 -
Update dependency rollup to v4.45.1
#31455 merged
Jul 20, 2025 -
GTAOPass: Replace visibility cache Map with an array for improved performance
#31454 merged
Jul 20, 2025 -
SSAOPass: Replace visibility cache Map with an array for improved performance
#31453 merged
Jul 20, 2025 -
WebXRManager: Set
glBinding
separately from layer creation.#31443 merged
Jul 20, 2025 -
Upgrade meshopt_decoder.module.js to 0.22
#31449 merged
Jul 20, 2025 -
Docs: typos
#31447 merged
Jul 19, 2025
6 Pull requests opened by 6 people
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KTX2Loader: Add setTranscoderUrls() for custom transcoder URLs
#31446 opened
Jul 19, 2025 -
Fix performance of BatchedMesh removals and insertions
#31468 opened
Jul 21, 2025 -
WebXRManager: Add Raw Camera Access module.
#31487 opened
Jul 23, 2025 -
WebGPURenderer: Introduce dispatchWorkgroupsIndirect
#31488 opened
Jul 23, 2025 -
EXRLoader: Copy Y to RGB channels and return RGBAFormat
#31493 opened
Jul 24, 2025 -
Src: Update Calling Args
#31508 opened
Jul 26, 2025
15 Issues closed by 4 people
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Unable to add atomic op inside vertex node
#31478 closed
Jul 26, 2025 -
Calling renderer.compileAsync before a MRT breaks the renderer
#31220 closed
Jul 25, 2025 -
StorageTexture: Cannot be disposed of and reused or resized
#31480 closed
Jul 25, 2025 -
Polygon mesh ortogonal to ortographic camera is not seeing
#31491 closed
Jul 25, 2025 -
TSL: Unable to use "bool" uniform
#31479 closed
Jul 24, 2025 -
add a way to name uniform / texture
#30703 closed
Jul 24, 2025 -
Three js editor cannot use orthographic camera ?
#31492 closed
Jul 24, 2025 -
TSL : Support node.debug() inside Fn
#31472 closed
Jul 23, 2025 -
WebGLRenderer: Reversed Depth not working correctly
#31413 closed
Jul 23, 2025 -
Compute Pipeline - incorrect shader computeProgram bindings returned when using WebGL backend
#29726 closed
Jul 23, 2025 -
`DataTexture`: Proposal to support partial update
#30184 closed
Jul 22, 2025 -
WebGPURenderer: ProjectorLight unintentionally emits light from its back side
#31461 closed
Jul 22, 2025 -
WebGPURenderer: Fog applied twice in all materials
#31462 closed
Jul 21, 2025 -
USDZExporter: export object hierarchy
#31235 closed
Jul 21, 2025 -
BatchedMesh: setInstanceCount can't shrink available instances
#31457 closed
Jul 21, 2025
3 Issues opened by 3 people
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Threejs.org: Documentation link leads to manual and guides
#31505 opened
Jul 25, 2025 -
BatchedMesh: insertion of many Geometries/Instances is slow after many deletions
#31465 opened
Jul 21, 2025 -
TSL: WGSL compiler error when layout is used, GLSL is OK
#31452 opened
Jul 20, 2025
17 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Added new DevTools
#30870 commented on
Jul 22, 2025 • 6 new comments -
Improved MaterialX import support to align with Blender's MaterialX exporter.
#31439 commented on
Jul 22, 2025 • 4 new comments -
WEBGPU: make batchMesh._matricesTexture optional
#30990 commented on
Jul 21, 2025 • 2 new comments -
rename 'docs' to 'api' in the docs menu
#30826 commented on
Jul 22, 2025 • 1 new comment -
TSL: SubgroupFunctionNode
#30022 commented on
Jul 25, 2025 • 1 new comment -
Examples: Add Compute Reduction Example
#31378 commented on
Jul 23, 2025 • 0 new comments -
Examples: Add `DepthSavePass` and depth texture tools
#31360 commented on
Jul 22, 2025 • 0 new comments -
Sort by updated time feature for examples page
#31339 commented on
Jul 25, 2025 • 0 new comments -
WebGPURenderer: Add HDR Support
#29573 commented on
Jul 26, 2025 • 0 new comments -
WebGLRenderer: Tight morph target packing.
#27768 commented on
Jul 20, 2025 • 0 new comments -
WebGPURenderer: multiple canvas support
#27628 commented on
Jul 24, 2025 • 0 new comments -
Loading VideoTexture in WebXR gives camera feed instead of actual video
#26452 commented on
Jul 25, 2025 • 0 new comments -
Error EXR: `deepscanline`. warning: `deepImageState`, `idmanifest`.
#28055 commented on
Jul 25, 2025 • 0 new comments -
EXRLoader: Cannot read properties of undefined (reading 'width' )
#31429 commented on
Jul 24, 2025 • 0 new comments -
SkinnedMesh: Implement skinning in a different coordinate space
#24479 commented on
Jul 24, 2025 • 0 new comments -
TSL Roadmap
#30849 commented on
Jul 20, 2025 • 0 new comments -
WebGPURenderer: Camera nodes are broken in compute shaders
#27570 commented on
Jul 20, 2025 • 0 new comments