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inHabrador/Unity-Programming-Patterns (press backspace or delete to remove)Would it be better to move prevCarPart from a subclass of _CarExtras to _CarExtras?
Thank you so much for this project, the codes are easy to understand.
yu-xiaowen
- Opened on Mar 12, 2024
- #13
laithnurie
- 2
- Opened on Nov 8, 2022
- #10
The code comment is wrong. You can make a reusable GameObject pool without monobehaviour because you can call
Object.Instantiate - you just have to pass a prefab GameObject to it on creation. But that ...
andypoly
- 1
- Opened on Jun 23, 2022
- #9
hi,I see all patterns except dirty flag pattern in examples.why no dirty flag pattern?
Miucann
- 1
- Opened on Nov 17, 2021
- #2

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