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  • Juniorbri11
  • Opened 
    10 days ago
  • #70

Hello, I want to propose adding a system that I have implemented in previous projects of mine that use the Unity UI Toolkit. It consists of a base class MenuController which is linked to a UXLM document ...
  • Pituivan
  • 1
  • Opened 
    24 days ago
  • #69

I think probably you can replace with fork that will be maintained
  • lolipodass
  • 2
  • Opened 
    on May 11
  • #68

How about contributing the mobile resolution response script I made? The camera is sized to fit the mobile environment. Does it already exist?
  • Falcon5077
  • 3
  • Opened 
    on Apr 24, 2023
  • #61

https://github.com/UnityCommunity/UnityLibrary/blob/4e92323a9ba1add50e282439b635b4780788660f/ProjectSettings/ProjectVersion.txt#L1 Update project version to the latest LTS version?
  • LittleCopernicus
  • 1
  • Opened 
    on Jul 16, 2020
  • #43

image
  • unitycoder
  • 2
  • Opened 
    on Jul 7, 2020
  • #42

When I m opening the project in a version, which is mentioned in ProjectSettings/Projectversion.txt file, it has 1 error: Assets/Scripts/Editor/ContextMenu/GetVideoAspectRatioEditor.cs(22,36): error CS1061: ...
  • LashaBuxo
  • 4
  • Opened 
    on Jun 14, 2020
  • #40

would need batching support for sprite drop shadow, if possible? https://forum.unity.com/threads/drop-shadow-shader-for-sprites.449123/#post-5969147 shader https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Shaders/2D/Sprites/SpriteDropShadow.shader ...
  • unitycoder
  • 1
  • Opened 
    on Jun 11, 2020
  • #39

@EmpireWorld can you check if this is better, then can replace with it? // current https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/Utilities/Singleton.cs // better? https://gist.github.com/lordlycastle/64821426eedf222e66218f70e2498757 ...
  • unitycoder
  • 1
  • Opened 
    on Aug 23, 2019
  • #36

This shader works like a charm!! The only thing that looks weird is when I rotate a sprite, then the direction of the shadow is wrong, is there a way to incorporate this into the shader so that the shadow ...
  • unitycoder
  • 1
  • Opened 
    on Jul 14, 2019
  • #34
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