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Pull requests list

Return an error when adding the same asset label multiple times. A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19485 opened Jun 4, 2025 by andriyDev Loading…
Assets::get_many A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19484 opened Jun 3, 2025 by Wuketuke Loading…
[Draft] deny(missing_docs) for bevy_reflect S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19481 opened Jun 3, 2025 by theotherphil Draft
PlaneMeshBuilder: allow for different number of subdivisions in X and Z directions A-Math Fundamental domain-agnostic mathematical operations C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19479 opened Jun 3, 2025 by Wuketuke Loading…
Stop storing access for all systems A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19477 opened Jun 3, 2025 by chescock Loading…
Componentize system-internal QueryState. A-ECS Entities, components, systems, and events D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way P-Unsound A bug that results in undefined compiler behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19473 opened Jun 3, 2025 by re0312 Loading…
allow access to the source error of AssetLoaderError and downcasting A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19471 opened Jun 2, 2025 by Austreelis Loading…
Add ZIndex, YSort, and SortBias 2d components A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19463 opened Jun 2, 2025 by tychedelia Loading… 0.17
Allow images to be resized on the GPU without losing data A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19462 opened Jun 2, 2025 by tychedelia Loading…
Add health bar example C-Examples An addition or correction to our examples D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19457 opened Jun 1, 2025 by GitGhillie Loading…
Shared components A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Controversial There is active debate or serious implications around merging this PR
#19456 opened Jun 1, 2025 by eugineerd Loading…
Remove entity reserving/pending/flushing system A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#19451 opened May 31, 2025 by ElliottjPierce Loading…
5 tasks
Schedule build pass maintenance A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19450 opened May 31, 2025 by PixelDust22 Loading…
Moving frame_count diagnostics to FrameCountDiagnosticsPlugin A-Diagnostics Logging, crash handling, error reporting and performance analysis D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19446 opened May 31, 2025 by tjlaxs Loading…
Error when #[entities] is on the wrong part A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Macros Code that generates Rust code D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19445 opened May 30, 2025 by Bleachfuel Loading…
Text renamings A-Text Rendering and layout for characters C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19444 opened May 30, 2025 by ickshonpe Loading…
Remove TextNodeFlags::needs_recompute A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19443 opened May 30, 2025 by ickshonpe Loading…
Remove entity placeholder from observers A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19440 opened May 30, 2025 by ElliottjPierce Loading…
Text change detection split A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19438 opened May 30, 2025 by ickshonpe Loading…
Replace (Partial)Ord for EntityGeneration with corrected standalone method A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19432 opened May 29, 2025 by urben1680 Loading… 0.17
Replace the FORWARD_DECAL_MESH_HANDLE with a resource that gets cloned out in a hook. A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19428 opened May 29, 2025 by andriyDev Loading…
Replace MESHLET_VISIBILITY_BUFFER_RESOLVE_SHADER_HANDLE with a resource. A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19427 opened May 29, 2025 by andriyDev Loading…
Replace FULLSCREEN_SHADER_HANDLE with a FullscreenShader resource. A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19426 opened May 29, 2025 by andriyDev Loading…
fix: Ensure linear volume subtraction does not go below zero A-Audio Sounds playback and modification D-Trivial Nice and easy! A great choice to get started with Bevy M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19423 opened May 29, 2025 by foxzool Loading…
text measure function A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible
#19415 opened May 28, 2025 by ickshonpe Draft 0.17
ProTip! Follow long discussions with comments:>50.