issues Search Results · repo:DBraun/TouchDesigner_Shared language:Python
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inDBraun/TouchDesigner_Shared (press backspace or delete to remove)Hi :) thank you for proving us the .toe file.
I need help since I m facing issues and I m not able to solve them. Browsing around I think it is because this file .toe
is no longer supported by TD as it ...
cicintrip
- Opened 27 days ago
- #12
I have modified the program to work with an intel realsense and using the depth mode.
img width= 862 alt= Screenshot 2025-01-07 at 11 41 19 AM src=
https://github.com/user-attachments/assets/75419eb3-9fb0-4331-972d-a0601138d31f ...
shahanbutt
- 2
- Opened on Jan 7
- #11
Hi,
I think I found a small typo in the motion blur example when comparing the code to the original KinoMotion source.
I believe line 103: vec3 vd = SampleVelocity(vUV.st);
Should instead be: vec3 vd ...
markwheeler
- 1
- Opened on Sep 5, 2024
- #10
Hi DBraun, thanks for putting together this great collection.
I d like to contribute a component that facilitates controlling parameters using the Novation Launch Control MIDI
controller. I realize that ...
OdayMansour
- 1
- Opened on Apr 29, 2024
- #9
I ve updated Cd to Color and that fixes the material, but can t seem to figure out the issue with
sop_to_gradient_sdf_voxels
ERROR: /project1/Boids/sop_to_gradient_sdf_voxels/phong1GLSLPixel:129: mTD2DImageOutputs ...
drmbt
- 7
- Opened on Jan 19, 2024
- #8
image
Hi David
I m having a go at porting your voxelized lookup feature to another simulation. Basically just some regular particles in
a compute shader that can collide with each other. And I noticed ...
mickeyvanolst
- 7
- Opened on Dec 28, 2023
- #7
I am wanting to color the particles either with a ramp or a random function. How would I go about this?
harrisonmolling
- 2
- Opened on Aug 15, 2023
- #5
Thanks for porting PixelFlow into TouchDesigner - seems like an incredibly useful tool.
I m getting a pixel shader compiling error in the sobel glsl, it says: ERROR: 0:9: { : syntax error: syntax error ...
lturczan
- 2
- Opened on Nov 12, 2018
- #3
There are similar errors in kohonen.tox and kuwahara.tox, the shader complaing about using sample after a type
declaration. Using 099 on Windows 10 and Nvidia GPU
kohonen.txt kuwahara.txt
brvoigt
- 6
- Opened on Feb 21, 2017
- #2

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