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editor.ts
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// import { panicProxy } from "@graphite/utility-functions/panic-proxy";
import { type JsMessageType } from "@graphite/messages";
import { createSubscriptionRouter, type SubscriptionRouter } from "@graphite/subscription-router";
import init, { setRandomSeed, wasmMemory, EditorHandle } from "@graphite-frontend/wasm/pkg/graphite_wasm.js";
export type Editor = {
raw: WebAssembly.Memory;
handle: EditorHandle;
subscriptions: SubscriptionRouter;
};
// `wasmImport` starts uninitialized because its initialization needs to occur asynchronously, and thus needs to occur by manually calling and awaiting `initWasm()`
let wasmImport: WebAssembly.Memory | undefined;
// Should be called asynchronously before `createEditor()`.
export async function initWasm() {
// Skip if the WASM module is already initialized
if (wasmImport !== undefined) return;
// Import the WASM module JS bindings and wrap them in the panic proxy
// eslint-disable-next-line import/no-cycle
const wasm = await init();
for (const [name, f] of Object.entries(wasm)) {
if (name.startsWith("__node_registry")) f();
}
wasmImport = await wasmMemory();
// eslint-disable-next-line @typescript-eslint/no-explicit-any
(window as any).imageCanvases = {};
// Provide a random starter seed which must occur after initializing the WASM module, since WASM can't generate its own random numbers
const randomSeedFloat = Math.floor(Math.random() * Number.MAX_SAFE_INTEGER);
const randomSeed = BigInt(randomSeedFloat);
setRandomSeed(randomSeed);
}
// Should be called after running `initWasm()` and its promise resolving.
export function createEditor(): Editor {
// Raw: object containing several callable functions from `editor_api.rs` defined directly on the WASM module, not the `EditorHandle` struct (generated by wasm-bindgen)
if (!wasmImport) throw new Error("Editor WASM backend was not initialized at application startup");
const raw: WebAssembly.Memory = wasmImport;
// Handle: object containing many functions from `editor_api.rs` that are part of the `EditorHandle` struct (generated by wasm-bindgen)
const handle: EditorHandle = new EditorHandle((messageType: JsMessageType, messageData: Record<string, unknown>) => {
// This callback is called by WASM when a FrontendMessage is received from the WASM wrapper `EditorHandle`
// We pass along the first two arguments then add our own `raw` and `handle` context for the last two arguments
subscriptions.handleJsMessage(messageType, messageData, raw, handle);
});
// eslint-disable-next-line @typescript-eslint/no-explicit-any
(window as any).editorHandle = handle;
// Subscriptions: allows subscribing to messages in JS that are sent from the WASM backend
const subscriptions: SubscriptionRouter = createSubscriptionRouter();
// Check if the URL hash fragment has any demo artwork to be loaded
(async () => {
const demoArtwork = window.location.hash.trim().match(/#demo\/(.*)/)?.[1];
if (!demoArtwork) return;
try {
const url = new URL(`/${demoArtwork}.graphite`, document.location.href);
const data = await fetch(url);
if (!data.ok) throw new Error();
const filename = url.pathname.split("/").pop() || "Untitled";
const content = await data.text();
handle.openDocumentFile(filename, content);
// Remove the hash fragment from the URL
history.replaceState("", "", `${window.location.pathname}${window.location.search}`);
} catch {
// Do nothing
}
})();
return { raw, handle, subscriptions };
}
// TODO: Find a better way to do this, since no other code takes this approach.
// TODO: Then, delete the `(window as any).editorHandle = handle;` line above.
// This function is called by an FFI binding within the Rust code directly, rather than using the FrontendMessage system.
// Then, this directly calls the `injectImaginatePollServerStatus` function on the `EditorHandle` object which is a JS binding generated by wasm-bindgen, going straight back into the Rust code.
// export function injectImaginatePollServerStatus() {
// // eslint-disable-next-line @typescript-eslint/no-explicit-any
// (window as any).editorHandle?.injectImaginatePollServerStatus();
// }