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GaussianGenerator.cs
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// AForge Math Library
// AForge.NET framework
// http://www.aforgenet.com/framework/
//
// Copyright © AForge.NET, 2007-2011
// contacts@aforgenet.com
//
namespace AForge.Math.Random
{
using System;
/// <summary>
/// Gaussian random numbers generator.
/// </summary>
///
/// <remarks><para>The random number generator generates gaussian
/// random numbers with specified mean and standard deviation values.</para>
///
/// <para>The generator uses <see cref="StandardGenerator"/> generator as base
/// to generate random numbers.</para>
///
/// <para>Sample usage:</para>
/// <code>
/// // create instance of random generator
/// IRandomNumberGenerator generator = new GaussianGenerator( 5.0, 1.5 );
/// // generate random number
/// float randomNumber = generator.Next( );
/// </code>
/// </remarks>
///
public class GaussianGenerator : IRandomNumberGenerator
{
// standard numbers generator
private StandardGenerator rand = null;
// mean value
private float mean;
// standard deviation value
private float stdDev;
/// <summary>
/// Mean value of the generator.
/// </summary>
///
public float Mean
{
get { return mean; }
}
/// <summary>
/// Variance value of the generator.
/// </summary>
///
public float Variance
{
get { return stdDev * stdDev; }
}
/// <summary>
/// Standard deviation value.
/// </summary>
///
public float StdDev
{
get { return stdDev; }
}
/// <summary>
/// Initializes a new instance of the <see cref="GaussianGenerator"/> class.
/// </summary>
///
/// <param name="mean">Mean value.</param>
/// <param name="stdDev">Standard deviation value.</param>
///
public GaussianGenerator( float mean, float stdDev ) :
this( mean, stdDev, 0 )
{
}
/// <summary>
/// Initializes a new instance of the <see cref="GaussianGenerator"/> class.
/// </summary>
///
/// <param name="mean">Mean value.</param>
/// <param name="stdDev">Standard deviation value.</param>
/// <param name="seed">Seed value to initialize random numbers generator.</param>
///
public GaussianGenerator( float mean, float stdDev, int seed )
{
this.mean = mean;
this.stdDev = stdDev;
rand = new StandardGenerator( seed );
}
/// <summary>
/// Generate next random number.
/// </summary>
///
/// <returns>Returns next random number.</returns>
///
public float Next( )
{
return (float) rand.Next( ) * stdDev + mean;
}
/// <summary>
/// Set seed of the random numbers generator.
/// </summary>
///
/// <param name="seed">Seed value.</param>
///
/// <remarks>Resets random numbers generator initializing it with
/// specified seed value.</remarks>
///
public void SetSeed( int seed )
{
rand = new StandardGenerator( seed );
}
}
}