Tags: code4game/glTFForUE4
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Squashed commit of the following: commit 8575d36 Author: Xing Ji <jixingcn@gmail.com> Date: Mon Feb 15 00:18:04 2021 +0800 fix a compile error commit ad0d939 Author: Xing Ji <jixingcn@gmail.com> Date: Mon Feb 15 00:07:21 2021 +0800 update the doc commit cf91f19 Author: Xing Ji <jixingcn@gmail.com> Date: Mon Feb 15 00:04:24 2021 +0800 update the version
Squashed commit of the following: commit a06554d Author: Xing Ji <jixingcn@gmail.com> Date: Tue Feb 9 19:15:19 2021 +0800 update the version commit 349c432 Author: Xing Ji <jixingcn@gmail.com> Date: Tue Feb 9 19:13:53 2021 +0800 fix a bug - repeat to calculate the md5 value when update the asset information commit f60ce89 Merge: 6dba268 152c504 Author: Xing Ji <jixingcn@gmail.com> Date: Mon Feb 8 01:13:23 2021 +0800 Merge branch 'develop' of gitlab.com:c4g/gltf/glTFForUE4 into develop commit 6dba268 Merge: b52e85d f427675 Author: Xing Ji <jixingcn@gmail.com> Date: Mon Feb 8 01:12:55 2021 +0800 Merge branch 'master' into develop commit 152c504 Merge: b52e85d aa3430d Author: Xing Ji <jixingcn@gmail.com> Date: Sat Feb 6 08:49:06 2021 +0000 Merge branch 'master' into develop commit b52e85d Merge: ef3309f c6e4b84 Author: Xing Ji <jixingcn@gmail.com> Date: Sat Feb 6 15:35:38 2021 +0800 Merge branch 'master' into develop commit ef3309f Merge: 7913e19 e624b44 Author: Xing Ji <jixingcn@gmail.com> Date: Sat Feb 6 14:28:28 2021 +0800 Merge branch 'master' into develop commit 7913e19 Author: Xing Ji <jixingcn@gmail.com> Date: Sat Feb 6 11:04:15 2021 +0800 update for ue4.24 commit f3d2338 Author: Xing Ji <jixingcn@gmail.com> Date: Fri Feb 5 23:19:46 2021 +0800 fix a bug - the skeletal mesh viewer is crashed when the gltf doesn't have any material commit 669537a Author: Xing Ji <jixingcn@gmail.com> Date: Fri Feb 5 23:17:43 2021 +0800 supports the morph target commit af7cf33 Author: Xing Ji <jixingcn@gmail.com> Date: Fri Feb 5 15:26:30 2021 +0800 import the morph target for the skeletal mesh commit d84c797 Author: Xing Ji <jixingcn@gmail.com> Date: Thu Feb 4 22:37:12 2021 +0800 fix: failed to import the skeleton mesh in UE4.24 commit 18bc2ae Author: Xing Ji <jixingcn@gmail.com> Date: Thu Feb 4 11:06:16 2021 +0800 not supports the morph target for the skeleton mesh commit b4b7690 Author: Xing Ji <jixingcn@gmail.com> Date: Sat Jan 30 23:15:53 2021 +0800 update for morph target commit d3be9b5 Author: Xing Ji <jixingcn@gmail.com> Date: Sat Jan 30 20:45:39 2021 +0800 update the year and ready for morph target commit fc33d72 Author: Xing Ji <jixingcn@gmail.com> Date: Fri Jan 29 18:09:43 2021 +0800 update libgltf commit e20b615 Author: Xing Ji <jixingcn@gmail.com> Date: Fri Jan 29 17:49:00 2021 +0800 update the libgltf and supports the morph target for static mesh commit 4161a2a Merge: 849aa47 b84c445 Author: Xing Ji <jixingcn@gmail.com> Date: Fri Jan 29 08:49:50 2021 +0800 Merge branch 'master' into develop commit 849aa47 Merge: 37a56c0 20ca74e Author: Alex Chi <alexchi@c4g.io> Date: Fri Sep 18 02:39:29 2020 +0000 Merge branch 'master' into develop commit 37a56c0 Merge: 27ce199 c5d0a17 Author: Alex Chi <alexchi@c4g.io> Date: Sun Aug 30 14:05:43 2020 +0000 Merge branch 'master' into 'develop' Master See merge request c4g/gltf/glTFForUE4!4
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