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ReadOnlySequenceFactory.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
#nullable enable
using System.Collections.Generic;
using System.Text;
namespace System.Buffers;
internal abstract class ReadOnlySequenceFactory
{
public static ReadOnlySequenceFactory ArrayFactory { get; } = new ArrayTestSequenceFactory();
public static ReadOnlySequenceFactory MemoryFactory { get; } = new MemoryTestSequenceFactory();
public static ReadOnlySequenceFactory OwnedMemoryFactory { get; } = new OwnedMemoryTestSequenceFactory();
public static ReadOnlySequenceFactory SingleSegmentFactory { get; } = new SingleSegmentTestSequenceFactory();
public static ReadOnlySequenceFactory SegmentPerByteFactory { get; } = new BytePerSegmentTestSequenceFactory();
public abstract ReadOnlySequence<byte> CreateOfSize(int size);
public abstract ReadOnlySequence<byte> CreateWithContent(byte[] data);
public ReadOnlySequence<byte> CreateWithContent(string data)
{
return CreateWithContent(Encoding.ASCII.GetBytes(data));
}
internal sealed class ArrayTestSequenceFactory : ReadOnlySequenceFactory
{
public override ReadOnlySequence<byte> CreateOfSize(int size)
{
return new ReadOnlySequence<byte>(new byte[size + 20], 10, size);
}
public override ReadOnlySequence<byte> CreateWithContent(byte[] data)
{
var startSegment = new byte[data.Length + 20];
Array.Copy(data, 0, startSegment, 10, data.Length);
return new ReadOnlySequence<byte>(startSegment, 10, data.Length);
}
}
internal sealed class MemoryTestSequenceFactory : ReadOnlySequenceFactory
{
public override ReadOnlySequence<byte> CreateOfSize(int size)
{
return CreateWithContent(new byte[size]);
}
public override ReadOnlySequence<byte> CreateWithContent(byte[] data)
{
var startSegment = new byte[data.Length + 20];
Array.Copy(data, 0, startSegment, 10, data.Length);
return new ReadOnlySequence<byte>(new Memory<byte>(startSegment, 10, data.Length));
}
}
internal sealed class OwnedMemoryTestSequenceFactory : ReadOnlySequenceFactory
{
public override ReadOnlySequence<byte> CreateOfSize(int size)
{
return CreateWithContent(new byte[size]);
}
public override ReadOnlySequence<byte> CreateWithContent(byte[] data)
{
var startSegment = new byte[data.Length + 20];
Array.Copy(data, 0, startSegment, 10, data.Length);
return new ReadOnlySequence<byte>(new CustomMemoryForTest<byte>(startSegment, 10, data.Length).Memory);
}
}
internal sealed class SingleSegmentTestSequenceFactory : ReadOnlySequenceFactory
{
public override ReadOnlySequence<byte> CreateOfSize(int size)
{
return CreateWithContent(new byte[size]);
}
public override ReadOnlySequence<byte> CreateWithContent(byte[] data)
{
return CreateSegments(data);
}
}
internal sealed class BytePerSegmentTestSequenceFactory : ReadOnlySequenceFactory
{
public override ReadOnlySequence<byte> CreateOfSize(int size)
{
return CreateWithContent(new byte[size]);
}
public override ReadOnlySequence<byte> CreateWithContent(byte[] data)
{
var segments = new List<byte[]>((data.Length * 2) + 1);
segments.Add(Array.Empty<byte>());
foreach (var b in data)
{
segments.Add(new[] { b });
segments.Add(Array.Empty<byte>());
}
return CreateSegments(segments.ToArray());
}
}
public static ReadOnlySequence<byte> CreateSegments(params byte[][] inputs)
{
if (inputs == null || inputs.Length == 0)
{
throw new InvalidOperationException();
}
int i = 0;
BufferSegment? last = null;
BufferSegment? first = null;
do
{
byte[] s = inputs[i];
int length = s.Length;
int dataOffset = length;
var chars = new byte[length * 2];
for (int j = 0; j < length; j++)
{
chars[dataOffset + j] = s[j];
}
// Create a segment that has offset relative to the OwnedMemory and OwnedMemory itself has offset relative to array
var memory = new Memory<byte>(chars).Slice(length, length);
if (first == null)
{
first = new BufferSegment(memory);
last = first;
}
else
{
last = last!.Append(memory);
}
i++;
} while (i < inputs.Length);
return new ReadOnlySequence<byte>(first, 0, last, last.Memory.Length);
}
}