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Microsoft.Practices.Unity.Configuration.xml
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<?xml version="1.0"?>
<doc>
<assembly>
<name>Microsoft.Practices.Unity.Configuration</name>
</assembly>
<members>
<member name="T:Microsoft.Practices.Unity.Configuration.AliasElement">
<summary>
A configuration element storing information about a single type alias.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElement">
<summary>
Base class for configuration elements with a default implementation of
public deserialization.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElement.Deserialize(System.Xml.XmlReader)">
<summary>
Load this element from the given <see cref="T:System.Xml.XmlReader"/>.
</summary>
<param name="reader">Contains the XML to initialize from.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElement.SerializeContent(System.Xml.XmlWriter)">
<summary>
Write the contents of this element to the given <see cref="T:System.Xml.XmlWriter"/>.
</summary>
<remarks>The caller of this method has already written the start element tag before
calling this method, so deriving classes only need to write the element content, not
the start or end tags.</remarks>
<param name="writer">Writer to send XML content to.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.AliasElement.#ctor">
<summary>
Construct a new, uninitialized <see cref="T:Microsoft.Practices.Unity.Configuration.AliasElement"/>.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.AliasElement.#ctor(System.String,System.Type)">
<summary>
Construct a new <see cref="T:Microsoft.Practices.Unity.Configuration.AliasElement"/> that is initialized
to alias <paramref name="alias"/> to the target <paramref name="targetType"/>.
</summary>
<param name="alias">Alias to use.</param>
<param name="targetType">Type that is aliased.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.AliasElement.SerializeContent(System.Xml.XmlWriter)">
<summary>
Write the contents of this element to the given <see cref="T:System.Xml.XmlWriter"/>.
</summary>
<remarks>The caller of this method has already written the start element tag before
calling this method, so deriving classes only need to write the element content, not
the start or end tags.</remarks>
<param name="writer">Writer to send XML content to.</param>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.AliasElement.Alias">
<summary>
The alias used for this type.
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.AliasElement.TypeName">
<summary>
The fully qualified name this alias refers to.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.AliasElementCollection">
<summary>
A collection of <see cref="T:Microsoft.Practices.Unity.Configuration.AliasElement"/>s.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollection`1">
<summary>
Specialization of <see cref="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase`1"/>
that provides a canned implementation of <see cref="M:System.Configuration.ConfigurationElementCollection.CreateNewElement"/>.
</summary>
<typeparam name="TElement">Type of configuration element in the collection.</typeparam>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase`1">
<summary>
A base helper class for implementing configuration collections.
</summary>
<typeparam name="TElement">Type of configuration element contained in
the collection.</typeparam>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase`1.GetElement(System.Int32)">
<summary>
Plug point to get objects out of the collection.
</summary>
<param name="index">Index in the collection to retrieve the item from.</param>
<returns>Item at that index or null if not present.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase`1.GetElement(System.Object)">
<summary>
Plug point to get objects out of the collection.
</summary>
<param name="key">Key to look up the object by.</param>
<returns>Item with that key or null if not present.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase`1.Deserialize(System.Xml.XmlReader)">
<summary>
Load this element from the given <see cref="T:System.Xml.XmlReader"/>.
</summary>
<param name="reader">Contains the XML to initialize from.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase`1.GetEnumerator">
<summary>
Returns an enumerator that iterates through the collection.
</summary>
<returns>
A <see cref="T:System.Collections.Generic.IEnumerator`1"/> that can be used to iterate through the collection.
</returns>
<filterpriority>1</filterpriority>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase`1.Add(`0)">
<summary>
Add a new element to the collection.
</summary>
<param name="element">Element to add.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase`1.RemoveAt(System.Int32)">
<summary>
Remove an element from the collection at the given index.
</summary>
<param name="index">The index of the item to remove.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase`1.Clear">
<summary>
Remove all the items in the collection.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase`1.SerializeElementContents(System.Xml.XmlWriter,System.String)">
<summary>
Write out the contents of this collection to the given
<paramref name="writer"/> without a containing element
corresponding directly to this container element. Each
child element will have a tag name given by
<paramref name="elementName"/>.
</summary>
<param name="writer"><see cref="T:System.Xml.XmlWriter"/> to output XML to.</param>
<param name="elementName">Name of tag to generate.</param>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase`1.Item(System.Int32)">
<summary>
Indexer to retrieve items in the collection by index.
</summary>
<param name="index">Index of the item to get or set.</param>
<returns>The item at the given index.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollection`1.CreateNewElement">
<summary>
When overridden in a derived class, creates a new <see cref="T:System.Configuration.ConfigurationElement"/>.
</summary>
<returns>
A new <see cref="T:System.Configuration.ConfigurationElement"/>.
</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.AliasElementCollection.OnDeserializeUnrecognizedElement(System.String,System.Xml.XmlReader)">
<summary>
Causes the configuration system to throw an exception.
</summary>
<returns>
true if the unrecognized element was deserialized successfully; otherwise, false. The default is false.
</returns>
<param name="elementName">The name of the unrecognized element.</param>
<param name="reader">An input stream that reads XML from the configuration file.</param>
<exception cref="T:System.Configuration.ConfigurationErrorsException">The element specified in <paramref name="elementName"/> is the <clear> element.</exception>
<exception cref="T:System.ArgumentException"><paramref name="elementName"/> starts with the reserved prefix "config" or "lock".</exception>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.AliasElementCollection.GetElementKey(System.Configuration.ConfigurationElement)">
<summary>
Gets the element key for a specified configuration element when overridden in a derived class.
</summary>
<returns>
An <see cref="T:System.Object"/> that acts as the key for the specified <see cref="T:System.Configuration.ConfigurationElement"/>.
</returns>
<param name="element">The <see cref="T:System.Configuration.ConfigurationElement"/> to return the key for. </param>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.AliasElementCollection.Item(System.String)">
<summary>
Indexer that allows you to get or set an alias by the alias name.
</summary>
<param name="alias">Alias of element to get or set.</param>
<returns>The type name at that alias.</returns>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ArrayElement">
<summary>
A configuration element used to configure injection of
a specific set of values into an array.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ParameterValueElement">
<summary>
Base class for configuration elements that describe a value that will
be injected.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ParameterValueElement.#ctor">
<summary>
Initialize a new instance of <see cref="T:Microsoft.Practices.Unity.Configuration.ParameterValueElement"/>.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ParameterValueElement.GetInjectionParameterValue(Microsoft.Practices.Unity.IUnityContainer,System.Type)">
<summary>
Generate an <see cref="T:Microsoft.Practices.Unity.InjectionParameterValue"/> object
that will be used to configure the container for a type registration.
</summary>
<param name="container">Container that is being configured. Supplied in order
to let custom implementations retrieve services; do not configure the container
directly in this method.</param>
<param name="parameterType">Type of the </param>
<returns></returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ParameterValueElement.GuardPropertyValueIsPresent(System.Collections.Generic.IDictionary{System.String,System.String},System.String)">
<summary>
Validate that an expected attribute is present in the given
dictionary and that it has a non-empty value.
</summary>
<param name="propertyValues">Dictionary of name/value pairs to check.</param>
<param name="requiredProperty">attribute name to check.</param>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ParameterValueElement.Key">
<summary>
Return a unique string that can be used to identify this object. Used
by the configuration collection support.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ArrayElement.SerializeContent(System.Xml.XmlWriter)">
<summary>
Write the contents of this element to the given <see cref="T:System.Xml.XmlWriter"/>.
</summary>
<remarks>The caller of this method has already written the start element tag before
calling this method, so deriving classes only need to write the element content, not
the start or end tags.</remarks>
<param name="writer">Writer to send XML content to.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ArrayElement.GetInjectionParameterValue(Microsoft.Practices.Unity.IUnityContainer,System.Type)">
<summary>
Generate an <see cref="T:Microsoft.Practices.Unity.InjectionParameterValue"/> object
that will be used to configure the container for a type registration.
</summary>
<param name="container">Container that is being configured. Supplied in order
to let custom implementations retrieve services; do not configure the container
directly in this method.</param>
<param name="parameterType">Type of the </param>
<returns></returns>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ArrayElement.TypeName">
<summary>
Type of array to inject. This is actually the type of the array elements,
not the array type. Optional, if not specified we take the type from
our containing element.
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ArrayElement.Values">
<summary>
Values used to calculate the contents of the array.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.AssemblyElement">
<summary>
A configuration element representing the namespace
tags in the config file.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.NamedElement">
<summary>
An element with a single "name" property, used for
the namespaces and assemblies.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.NamedElement.SerializeContent(System.Xml.XmlWriter)">
<summary>
Write the contents of this element to the given <see cref="T:System.Xml.XmlWriter"/>.
</summary>
<remarks>The caller of this method has already written the start element tag before
calling this method, so deriving classes only need to write the element content, not
the start or end tags.</remarks>
<param name="writer">Writer to send XML content to.</param>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.NamedElement.Name">
<summary>
Name attribute for this element.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.AssemblyElementCollection">
<summary>
A collection of <see cref="T:Microsoft.Practices.Unity.Configuration.AssemblyElement"/>s in configuration.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.AssemblyElementCollection.GetElementKey(System.Configuration.ConfigurationElement)">
<summary>
Gets the element key for a specified configuration element when overridden in a derived class.
</summary>
<returns>
An <see cref="T:System.Object"/> that acts as the key for the specified <see cref="T:System.Configuration.ConfigurationElement"/>.
</returns>
<param name="element">The <see cref="T:System.Configuration.ConfigurationElement"/> to return the key for. </param>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ConfigurationElementExtensions">
<summary>
Helpful extension methods when implementing configuration sections
that deserialize "unwrapped" elements - elements that should be
deserialized into a container but can be present outside
that container in the actual config file.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ConfigurationElementExtensions.ReadUnwrappedElement``1(System.Configuration.ConfigurationElement,System.Xml.XmlReader,Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase{``0})">
<summary>
Deserialize an element of the given type, store it in
the collection object, and
</summary>
<typeparam name="TElementType">Type of element to create and deserialize.</typeparam>
<param name="baseElement">Parent element containing element to deserialize.</param>
<param name="reader">Xml reader containing state to deserialize from.</param>
<param name="elementCollection">Collection to store the created element into.</param>
<returns>The created element.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ConfigurationElementExtensions.ReadElementByType``1(System.Configuration.ConfigurationElement,System.Xml.XmlReader,System.Type,Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DeserializableConfigurationElementCollectionBase{``0})">
<summary>
Deserialize an element, basing the element type on the one
supplied at runtime, and then store the element into the
given <paramref name="elementCollection"/>.
</summary>
<remarks>This method is useful when reading elements into a polymorphic collection.</remarks>
<typeparam name="TElementType">Base type of element to store.</typeparam>
<param name="baseElement">Element that contains the collection being stored into.</param>
<param name="reader">Xml Reader containing state to deserialize from.</param>
<param name="elementType">Runtime type of element to create.</param>
<param name="elementCollection">Collection to store the created element into.</param>
<returns>The created element.</returns>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.InputStream">
<summary>
Class that tracks the current input state of the parser.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseBuilder">
<summary>
A simple implementing of the rules for a Parsing Expression Grammar
parsing algorithm. This supplies basic methods to do the primitives
of the PEG, and combinators to create larger rules.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseBuilder.Any(Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.InputStream)">
<summary>
The PEG "dot" operator that matches and consumes one character.
</summary>
<param name="input">Input to the parser.</param>
<returns>The parse result.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseBuilder.Match(System.Char)">
<summary>
Parse function generator that returns a method to match a single,
specific character.
</summary>
<param name="charToMatch">Character to match.</param>
<returns>The generated parsing function.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseBuilder.Match(System.Func{System.Char,System.Boolean})">
<summary>
Parse function generator that checks if the current character matches
the predicate supplied.
</summary>
<param name="predicate">Predicate used to determine if the character is in
the given range.</param>
<returns>The generated parsing function.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseBuilder.ZeroOrMore(System.Func{Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.InputStream,Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult})">
<summary>
The "*" operator - match zero or more of the inner parse expressions.
</summary>
<param name="inner">Parse method to repeat matching.</param>
<returns>The generated parsing function.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseBuilder.Sequence(System.Func{Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.InputStream,Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult}[])">
<summary>
Parsing combinator that matches all of the given expressions in
order, or matches none of them.
</summary>
<param name="expressions">Expressions that form the sequence to match.</param>
<returns>The combined sequence.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseBuilder.FirstOf(System.Func{Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.InputStream,Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult}[])">
<summary>
Parsing combinator that implements the PEG prioritized choice operator. Basically,
try each of the expressions in order, and match if any of them match, stopping on the
first match.
</summary>
<param name="expressions">Expressions that form the set of alternatives.</param>
<returns>The combined parsing method.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseBuilder.Not(System.Func{Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.InputStream,Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult})">
<summary>
Parsing combinator implementing the "not" predicate. This wraps
the given <paramref name="expression"/> parsing method with a check
to see if it matched. If it matched, then the Not fails, and vice
versa. The result consumes no input.
</summary>
<param name="expression">The parse method to wrap.</param>
<returns>The generated parsing function.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseBuilder.EOF(Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.InputStream)">
<summary>
Parsing expression that matches End of input.
</summary>
<param name="input">Parser input.</param>
<returns>Parse result</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseBuilder.WithAction(System.Func{Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.InputStream,Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult},System.Action{Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult})">
<summary>
Combinator that executes an action if the given expression matched.
</summary>
<param name="expression">Parsing expression to match.</param>
<param name="onMatched">Action to execute if <paramref name="expression"/>
matched. Input is the matched text from <paramref name="expression"/>.</param>
<returns>The result of <paramref name="expression"/>.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseBuilder.WithAction(System.Func{Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.InputStream,Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult},System.Func{Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult,Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult})">
<summary>
Combinator that executes an action if the given expression matched.
</summary>
<param name="expression">parsing expression to match.</param>
<param name="onMatched">Method to execute if a match happens. This method returns
the <see cref="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult"/> that will be returned from the combined expression.</param>
<returns>The result of <paramref name="onMatched"/> if expression matched, else
whatever <paramref name="expression"/> returned.</returns>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult">
<summary>
Object containing the result of attempting to match a PEG rule.
This object is the return type for all parsing methods.
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult.Matched">
<summary>
Did the rule match?
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult.MatchedString">
<summary>
The characters that were matched (if any)
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult.ResultData">
<summary>
Any extra information provided by the parsing expression
(only set if the parse matched). The nature
of the data varies depending on the parsing expression.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult">
<summary>
Helper methods to make it easier to pull the data
out of the result of a sequence expression.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.System#Collections#IEnumerable#GetEnumerator">
<summary>
Returns an enumerator that iterates through a collection.
</summary>
<returns>
An <see cref="T:System.Collections.IEnumerator"/> object that can be used to iterate through the collection.
</returns>
<filterpriority>2</filterpriority>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.GetEnumerator">
<summary>
Returns an enumerator that iterates through the collection.
</summary>
<returns>
A <see cref="T:System.Collections.Generic.IEnumerator`1"/> that can be used to iterate through the collection.
</returns>
<filterpriority>1</filterpriority>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.Add(Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult)">
<summary>
Adds an item to the <see cref="T:System.Collections.Generic.ICollection`1"/>.
</summary>
<param name="item">The object to add to the <see cref="T:System.Collections.Generic.ICollection`1"/>.</param>
<exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only.</exception>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.Clear">
<summary>
Removes all items from the <see cref="T:System.Collections.Generic.ICollection`1"/>.
</summary>
<exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only. </exception>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.Contains(Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult)">
<summary>
Determines whether the <see cref="T:System.Collections.Generic.ICollection`1"/> contains a specific value.
</summary>
<returns>
true if <paramref name="item"/> is found in the <see cref="T:System.Collections.Generic.ICollection`1"/>; otherwise, false.
</returns>
<param name="item">The object to locate in the <see cref="T:System.Collections.Generic.ICollection`1"/>.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.CopyTo(Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult[],System.Int32)">
<summary>
Copies the elements of the sequence to an <see cref="T:System.Array"/>, starting at a particular <see cref="T:System.Array"/> index.
</summary>
<param name="array">The one-dimensional <see cref="T:System.Array"/> that is the destination of the elements copied from this sequence. The <see cref="T:System.Array"/> must have zero-based indexing.</param>
<param name="arrayIndex">The zero-based index in <paramref name="array"/> at which copying begins.</param>
<exception cref="T:System.ArgumentNullException"><paramref name="array"/> is null.</exception>
<exception cref="T:System.ArgumentOutOfRangeException"><paramref name="arrayIndex"/> is less than 0.</exception>
<exception cref="T:System.ArgumentException"><paramref name="array"/> is multidimensional.
-or-
<paramref name="arrayIndex"/> is equal to or greater than the length of <paramref name="array"/>.
-or-
The number of elements in the source is greater than the available space from <paramref name="arrayIndex"/> to the end of the destination <paramref name="array"/>.
</exception>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.Remove(Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult)">
<summary>
Removes the first occurrence of a specific object from the <see cref="T:System.Collections.Generic.ICollection`1"/>.
</summary>
<returns>
true if <paramref name="item"/> was successfully removed from the <see cref="T:System.Collections.Generic.ICollection`1"/>; otherwise, false. This method also returns false if <paramref name="item"/> is not found in the original <see cref="T:System.Collections.Generic.ICollection`1"/>.
</returns>
<param name="item">The object to remove from the <see cref="T:System.Collections.Generic.ICollection`1"/>.</param>
<exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only.</exception>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.IndexOf(Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult)">
<summary>
Determines the index of a specific item in the <see cref="T:System.Collections.Generic.IList`1"/>.
</summary>
<returns>
The index of <paramref name="item"/> if found in the list; otherwise, -1.
</returns>
<param name="item">The object to locate in the <see cref="T:System.Collections.Generic.IList`1"/>.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.Insert(System.Int32,Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ParseResult)">
<summary>
Inserts an item to the <see cref="T:System.Collections.Generic.IList`1"/> at the specified index.
</summary>
<param name="index">The zero-based index at which <paramref name="item"/> should be inserted.</param>
<param name="item">The object to insert into the <see cref="T:System.Collections.Generic.IList`1"/>.</param>
<exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index"/> is not a valid index in the <see cref="T:System.Collections.Generic.IList`1"/>.</exception>
<exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.IList`1"/> is read-only.</exception>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.RemoveAt(System.Int32)">
<summary>
Removes the <see cref="T:System.Collections.Generic.IList`1"/> item at the specified index.
</summary>
<param name="index">The zero-based index of the item to remove.</param>
<exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index"/> is not a valid index in the <see cref="T:System.Collections.Generic.IList`1"/>.</exception>
<exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.IList`1"/> is read-only.</exception>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.Count">
<summary>
Gets the number of elements contained in the <see cref="T:System.Collections.Generic.ICollection`1"/>.
</summary>
<returns>
The number of elements contained in the <see cref="T:System.Collections.Generic.ICollection`1"/>.
</returns>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.IsReadOnly">
<summary>
Gets a value indicating whether the <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only.
</summary>
<returns>
true if the <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only; otherwise, false.
</returns>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.SequenceResult.Item(System.Int32)">
<summary>
Gets or sets the element at the specified index.
</summary>
<returns>
The element at the specified index.
</returns>
<param name="index">The zero-based index of the element to get or set.</param>
<exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index"/> is not a valid index in the <see cref="T:System.Collections.Generic.IList`1"/>.</exception>
<exception cref="T:System.NotSupportedException">The property is set and the <see cref="T:System.Collections.Generic.IList`1"/> is read-only.</exception>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.TypeNameInfo">
<summary>
Class containing information about a type name.
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.TypeNameInfo.Name">
<summary>
The base name of the class
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.TypeNameInfo.Namespace">
<summary>
Namespace if any
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.TypeNameInfo.AssemblyName">
<summary>
Assembly name, if any
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.XmlWriterExtensions">
<summary>
Helper methods on <see cref="T:System.Xml.XmlWriter"/>.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.XmlWriterExtensions.WriteElement(System.Xml.XmlWriter,System.String,System.Action{System.Xml.XmlWriter})">
<summary>
A helper method to make it more foolproof to write elements. This takes care of writing the
start and end element tags, and takes a nested closure with the code to write the content of
the tag. That way the caller doesn't need to worry about the details of getting the start
and end tags correct.
</summary>
<remarks>
We don't support XML Namespaces here because .NET configuration doesn't use them so
we don't need it for this current implementation.
</remarks>
<param name="writer">XmlWriter to write to.</param>
<param name="elementName">Name of element.</param>
<param name="writeContent">Nested lambda which, when executed, will create the content for the
element.</param>
<returns><paramref name="writer"/> (for method chaining if desired).</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.XmlWriterExtensions.WriteAttributeIfNotEmpty(System.Xml.XmlWriter,System.String,System.String)">
<summary>
A helper method to make it easier to output attributes. If the <paramref name="attributeValue"/> is
null or an empty string, output nothing, else output the given XML attribute.
</summary>
<param name="writer">Writer to output to.</param>
<param name="attributeName">Attribute name to write.</param>
<param name="attributeValue">Value for the attribute.</param>
<returns><paramref name="writer"/> (for method chaining if desired).</returns>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ContainerConfiguringElement">
<summary>
A base class for those elements that can be used
to configure a unity container.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ContainerConfiguringElement.#ctor">
<summary>
Create a new instance of <see cref="T:Microsoft.Practices.Unity.Configuration.ContainerConfiguringElement"/>.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ContainerConfiguringElement.ConfigureContainer(Microsoft.Practices.Unity.IUnityContainer)">
<summary>
Apply this element's configuration to the given <paramref name="container"/>.
</summary>
<param name="container">Container to configure.</param>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ContainerConfiguringElement.Key">
<summary>
Return a unique key that can be used to manage this element in a collection.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DictionaryExtensions">
<summary>
A couple of useful extension methods on IDictionary
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.DictionaryExtensions.GetOrNull``2(System.Collections.Generic.IDictionary{``0,``1},``0)">
<summary>
Get the value from a dictionary, or null if there is no value.
</summary>
<typeparam name="TKey">Key type of dictionary.</typeparam>
<typeparam name="TValue">Value type of dictionary.</typeparam>
<param name="dictionary">Dictionary to search.</param>
<param name="key">Key to look up.</param>
<returns>The value at the key or null if not in the dictionary.</returns>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.UnknownElementHandlerMap`1">
<summary>
A helper class used to map element tag names to a handler method
used to interpret that element.
</summary>
<typeparam name="TContainingElement"></typeparam>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.UnknownElementHandlerMap`1.Add(System.String,System.Action{`0,System.Xml.XmlReader})">
<summary>
Add method to enable dictionary initializer syntax
</summary>
<param name="elementName"></param>
<param name="processingAction"></param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.UnknownElementHandlerMap`1.ProcessElement(`0,System.String,System.Xml.XmlReader)">
<summary>
Process an unknown element according to the map entries.
</summary>
<param name="parentElement">Parent element that hit this unknown element.</param>
<param name="elementName">Name of the unknown element.</param>
<param name="reader">XmlReader positioned at start of element.</param>
<returns>true if processed, false if not.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.UnknownElementHandlerMap`1.System#Collections#IEnumerable#GetEnumerator">
<summary>
Returns an enumerator that iterates through a collection.
</summary>
<returns>
An <see cref="T:System.Collections.IEnumerator"/> object that can be used to iterate through the collection.
</returns>
<filterpriority>2</filterpriority>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.UnknownElementHandlerMap`1.GetEnumerator">
<summary>
Returns an enumerator that iterates through the collection.
</summary>
<returns>
A <see cref="T:System.Collections.Generic.IEnumerator`1"/> that can be used to iterate through the collection.
</returns>
<filterpriority>1</filterpriority>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.UnknownElementHandlerMap">
<summary>
A helper class used to map element tag names to a handler method
used to interpret that element.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.UnknownElementHandlerMap.System#Collections#IEnumerable#GetEnumerator">
<summary>
Returns an enumerator that iterates through a collection.
</summary>
<returns>
An <see cref="T:System.Collections.IEnumerator"/> object that can be used to iterate through the collection.
</returns>
<filterpriority>2</filterpriority>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.UnknownElementHandlerMap.GetEnumerator">
<summary>
Returns an enumerator that iterates through the collection.
</summary>
<returns>
A <see cref="T:System.Collections.Generic.IEnumerator`1"/> that can be used to iterate through the collection.
</returns>
<filterpriority>1</filterpriority>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ValueElementHelper">
<summary>
A helper class that assists in deserializing parameter and property
elements. These elements both have a single "value" child element that
specify the value to inject for the property or parameter.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ValueElementHelper.#ctor(Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.IValueProvidingElement)">
<summary>
Create a new <see cref="T:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ValueElementHelper"/> that wraps reading
values and storing them in the given <paramref name="parentElement"/>.
</summary>
<param name="parentElement">Element that contains the value elements.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ValueElementHelper.GetValue(Microsoft.Practices.Unity.Configuration.ParameterValueElement)">
<summary>
Gets a <see cref="T:Microsoft.Practices.Unity.Configuration.ParameterValueElement"/>, or if none is present,
returns a default <see cref="T:Microsoft.Practices.Unity.Configuration.DependencyElement"/>.
</summary>
<param name="currentValue">The <see cref="T:Microsoft.Practices.Unity.Configuration.ParameterValueElement"/>.</param>
<returns>The given <paramref name="currentValue"/>, unless
<paramref name="currentValue"/> is null, in which case returns
a <see cref="T:Microsoft.Practices.Unity.Configuration.DependencyElement"/>.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ValueElementHelper.DeserializeUnrecognizedAttribute(System.String,System.String)">
<summary>
Helper method used during deserialization to handle
attributes for the dependency and value tags.
</summary>
<param name="name">attribute name.</param>
<param name="value">attribute value.</param>
<returns>true</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ValueElementHelper.DeserializeUnknownElement(System.String,System.Xml.XmlReader)">
<summary>
Helper method used during deserialization to handle the default
value element tags.
</summary>
<param name="elementName">The element name.</param>
<param name="reader">XML data to read.</param>
<returns>True if deserialization succeeded, false if it failed.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ValueElementHelper.CompleteValueElement(System.Xml.XmlReader)">
<summary>
Call this method at the end of deserialization of your element to
set your value element.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConfigurationHelpers.ValueElementHelper.SerializeParameterValueElement(System.Xml.XmlWriter,Microsoft.Practices.Unity.Configuration.ParameterValueElement,System.Boolean)">
<summary>
Serialize a <see cref="T:Microsoft.Practices.Unity.Configuration.ParameterValueElement"/> object out to XML.
This method is aware of and implements the shorthand attributes
for dependency and value elements.
</summary>
<param name="writer">Writer to output XML to.</param>
<param name="element">The <see cref="T:Microsoft.Practices.Unity.Configuration.ParameterValueElement"/> to serialize.</param>
<param name="elementsOnly">If true, always output an element. If false, then
dependency and value elements will be serialized as attributes in the parent tag.</param>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ConstructorElement">
<summary>
Configuration element representing a constructor configuration.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.InjectionMemberElement">
<summary>
Base class for configuration elements that generate <see cref="T:Microsoft.Practices.Unity.InjectionMember"/>
object to configure a container.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.InjectionMemberElement.GetInjectionMembers(Microsoft.Practices.Unity.IUnityContainer,System.Type,System.Type,System.String)">
<summary>
Return the set of <see cref="T:Microsoft.Practices.Unity.InjectionMember"/>s that are needed
to configure the container according to this configuration element.
</summary>
<param name="container">Container that is being configured.</param>
<param name="fromType">Type that is being registered.</param>
<param name="toType">Type that <paramref name="fromType"/> is being mapped to.</param>
<param name="name">Name this registration is under.</param>
<returns>One or more <see cref="T:Microsoft.Practices.Unity.InjectionMember"/> objects that should be
applied to the container registration.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.InjectionMemberElement.GetMemberElementName(Microsoft.Practices.Unity.Configuration.InjectionMemberElement)">
<summary>
Get the standard tag name for an <see cref="T:Microsoft.Practices.Unity.Configuration.InjectionMemberElement"/>
taking into account currently loaded section extensions.
</summary>
<param name="memberElement">Element to get the name for.</param>
<returns>The element name.</returns>
<exception cref="T:System.ArgumentException">If the member element is not currently registered
with the section.</exception>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.InjectionMemberElement.Key">
<summary>
Each element must have a unique key, which is generated by the subclasses.
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.InjectionMemberElement.ElementName">
<summary>
Element name to use to serialize this into XML.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConstructorElement.SerializeContent(System.Xml.XmlWriter)">
<summary>
Write the contents of this element to the given <see cref="T:System.Xml.XmlWriter"/>.
</summary>
<remarks>The caller of this method has already written the start element tag before
calling this method, so deriving classes only need to write the element content, not
the start or end tags.</remarks>
<param name="writer">Writer to send XML content to.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ConstructorElement.GetInjectionMembers(Microsoft.Practices.Unity.IUnityContainer,System.Type,System.Type,System.String)">
<summary>
Return the set of <see cref="T:Microsoft.Practices.Unity.InjectionMember"/>s that are needed
to configure the container according to this configuration element.
</summary>
<param name="container">Container that is being configured.</param>
<param name="fromType">Type that is being registered.</param>
<param name="toType">Type that <paramref name="fromType"/> is being mapped to.</param>
<param name="name">Name this registration is under.</param>
<returns>One or more <see cref="T:Microsoft.Practices.Unity.InjectionMember"/> objects that should be
applied to the container registration.</returns>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConstructorElement.Parameters">
<summary>
The parameters of the constructor to call.
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConstructorElement.Key">
<summary>
Each element must have a unique key, which is generated by the subclasses.
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ConstructorElement.ElementName">
<summary>
Element name to use to serialize this into XML.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ContainerConfiguringElementCollection">
<summary>
A collection of <see cref="T:Microsoft.Practices.Unity.Configuration.ContainerConfiguringElement"/>s as
loaded from configuration.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ContainerConfiguringElementCollection.CreateNewElement">
<summary>
When overridden in a derived class, creates a new <see cref="T:System.Configuration.ConfigurationElement"/>.
</summary>
<returns>
A new <see cref="T:System.Configuration.ConfigurationElement"/>.
</returns>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ContainerConfiguringElementCollection.GetElementKey(System.Configuration.ConfigurationElement)">
<summary>
Gets the element key for a specified configuration element when overridden in a derived class.
</summary>
<returns>
An <see cref="T:System.Object"/> that acts as the key for the specified <see cref="T:System.Configuration.ConfigurationElement"/>.
</returns>
<param name="element">The <see cref="T:System.Configuration.ConfigurationElement"/> to return the key for. </param>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ContainerElement">
<summary>
A configuration element class defining the set of registrations to be
put into a container.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ContainerElement.Configure(Microsoft.Practices.Unity.IUnityContainer)">
<summary>
Original configuration API kept for backwards compatibility.
</summary>
<param name="container">Container to configure</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ContainerElement.ConfigureContainer(Microsoft.Practices.Unity.IUnityContainer)">
<summary>
Apply the configuration information in this element to the
given <paramref name="container"/>.
</summary>
<param name="container">Container to configure.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ContainerElement.OnDeserializeUnrecognizedElement(System.String,System.Xml.XmlReader)">
<summary>
Gets a value indicating whether an unknown element is encountered during deserialization.
</summary>
<returns>
true when an unknown element is encountered while deserializing; otherwise, false.
</returns>
<param name="elementName">The name of the unknown subelement.</param>
<param name="reader">The <see cref="T:System.Xml.XmlReader"/> being used for deserialization.</param>
<exception cref="T:System.Configuration.ConfigurationErrorsException">The element identified by <paramref name="elementName"/> is locked.
- or -
One or more of the element's attributes is locked.
- or -
<paramref name="elementName"/> is unrecognized, or the element has an unrecognized attribute.
- or -
The element has a Boolean attribute with an invalid value.
- or -
An attempt was made to deserialize a property more than once.
- or -
An attempt was made to deserialize a property that is not a valid member of the element.
- or -
The element cannot contain a CDATA or text element.
</exception>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ContainerElement.SerializeContent(System.Xml.XmlWriter)">
<summary>
Write the contents of this element to the given <see cref="T:System.Xml.XmlWriter"/>.
</summary>
<remarks>The caller of this method has already written the start element tag before
calling this method, so deriving classes only need to write the element content, not
the start or end tags.</remarks>
<param name="writer">Writer to send XML content to.</param>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ContainerElement.Name">
<summary>
Name for this container configuration as given in the config file.
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ContainerElement.Registrations">
<summary>
The type registrations in this container.
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ContainerElement.Instances">
<summary>
Any instances to register in the container.
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ContainerElement.Extensions">
<summary>
Any extensions to add to the container.
</summary>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ContainerElement.ConfiguringElements">
<summary>
Set of any extra configuration elements that were added by a
section extension.
</summary>
<remarks>
This is not marked as a configuration property because we don't want
the actual property to show up as a nested element in the configuration.</remarks>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ContainerExtensionElement">
<summary>
Configuration element representing an extension to add to a container.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ContainerExtensionElement.ConfigureContainer(Microsoft.Practices.Unity.IUnityContainer)">
<summary>
Add the extension specified in this element to the container.
</summary>
<param name="container">Container to configure.</param>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ContainerExtensionElement.SerializeContent(System.Xml.XmlWriter)">
<summary>
Write the contents of this element to the given <see cref="T:System.Xml.XmlWriter"/>.
</summary>
<remarks>The caller of this method has already written the start element tag before
calling this method, so deriving classes only need to write the element content, not
the start or end tags.</remarks>
<param name="writer">Writer to send XML content to.</param>
</member>
<member name="P:Microsoft.Practices.Unity.Configuration.ContainerExtensionElement.TypeName">
<summary>
Type of the extension to add.
</summary>
</member>
<member name="T:Microsoft.Practices.Unity.Configuration.ContainerExtensionElementCollection">
<summary>
A collection of <see cref="T:Microsoft.Practices.Unity.Configuration.ContainerExtensionElement"/>s.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.Configuration.ContainerExtensionElementCollection.GetElementKey(System.Configuration.ConfigurationElement)">