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Support obtaining the curve of AnimatableCurve
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#19313
opened May 20, 2025 by
MushineLament
DynamicTupleStruct does not mirror the hashability of its underlying type
A-Reflection
Runtime information about types
C-Bug
An unexpected or incorrect behavior
#19304
opened May 20, 2025 by
UkoeHB
Cannot specify correct main-world entity ID for two render-world entities extracted from the same main-world entity.
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#19301
opened May 19, 2025 by
maaku
Required Component with higher specificity should "win" regardless of order
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Contentious
There are nontrivial implications that should be thought through
#19300
opened May 19, 2025 by
Zeenobit
Using a raw Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Contentious
There are nontrivial implications that should be thought through
Camera
component is a footgun
A-Rendering
#19299
opened May 19, 2025 by
alice-i-cecile
Support hotpatching systems
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
D-Unsafe
Touches with unsafe code in some way
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#19296
opened May 19, 2025 by
janhohenheim
Shader source code is avalible for users
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
#19291
opened May 19, 2025 by
Bcompartment
Multiple types have conflicting/confusing type names.
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-ECS
Entities, components, systems, and events
A-Text
Rendering and layout for characters
C-Dependencies
A change to the crates that Bevy depends on
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Uncontroversial
This work is generally agreed upon
#19285
opened May 19, 2025 by
Atlas16A
2 tasks
Cannot build a runtime observer system using a closure
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#19284
opened May 18, 2025 by
Stumblinbear
spawn_batch creates incorrect relationships when RelationshipTarget is initially empty
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19275
opened May 18, 2025 by
venhelhardt
Grid alignment ergonomics pitfall
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#19272
opened May 18, 2025 by
benfrankel
Explain how to use Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
ScheduleLabel
s in bevy_ecs
A-ECS
#19270
opened May 18, 2025 by
kpreid
Observer trigger fields rework
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#19263
opened May 17, 2025 by
Vrixyz
impl Reflect for Wrapping
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#19257
opened May 17, 2025 by
jonathandw743
Isometric Support
A-Cross-Cutting
Impacts the entire engine
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
#19247
opened May 16, 2025 by
dcd894
Warn that loading asset using a A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
PathBuf
does not handle labels
C-Feature
#19242
opened May 16, 2025 by
hukasu
Improve the Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
box_shadow
example
A-UI
#19240
opened May 16, 2025 by
ickshonpe
Bevy Standard Widgets
A-Accessibility
A problem that prevents users with disabilities from using Bevy
A-Editor
Graphical tools to make Bevy games
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
C-Tracking-Issue
An issue that collects information about a broad development initiative
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
3D Volumetric Rendering from Point Cloud Data
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#19235
opened May 16, 2025 by
m-krastev
split_screen example doesn't render most assets
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
P-Regression
Functionality that used to work but no longer does. Add a test for this!
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#19231
opened May 16, 2025 by
BenjaminBrienen
Allow for adding a relationship without a bundle.
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#19230
opened May 16, 2025 by
Freyja-moth
run_system_cached
does not allow usage of systems which return Result
A-ECS
Examples broken on web, pulling in An unexpected or incorrect behavior
O-Web
Specific to web (WASM) builds
S-Blocked
This cannot move forward until something else changes
env
package
C-Bug
#19225
opened May 16, 2025 by
TimJentzsch
Audit Drawing game state to the screen
C-Tracking-Issue
An issue that collects information about a broad development initiative
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#[expect(clippy::large_enum_variant)]
usage in bevy_render
A-Rendering
#19220
opened May 15, 2025 by
atlv24
Crash when observing SceneInstanceReady trigger
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19219
opened May 15, 2025 by
mbrea-c
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Updated in the last three days: updated:>2025-05-17.