19275: spawn_batch creates incorrect relationships when RelationshipTarget is initially empty #19276
+36
−4
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Objective
Fixes #19275
Solution
Component hooks may observe an incoherent world state during
World::spawn_batch
, since commands are not flushed between entity insertions. This causing incorrect behavior when multiple entities referenced the same target entity with an initially emptyRelationshipTarget
- each hook would overwrite the previous.This fix ensures that the on_insert hook operates on a consistent view when the
RelationshipTarget
is initially empty, by moving the logic into the command itself. It may introduce small performance overhead (about 10%) due to additional commands and lookups.Testing
cargo test --workspace