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Can't build iOS in Azure DevOps pipeline with anything after FB 10.15 #14296

Closed Answered by SeanVelSol
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The issue we ran into with the pipelines building with the latest versions of Crashlytics was because of the configuration, it was trying to sign the Google libraries as if they were our own and causing a conflict. This started showing up on Crashlytics Swift Packages after version 10.15, from what I am assuming from the errors was a switch on the library’s Xcode project from code signing NONE -> Automatic.

The second part, why wasn’t it happening in Xcode vs. Pipeline, is taking into consideration that the pipeline uses a Microsoft task called Xcode@5. This task calls the xcodebuild command line for you, based on the parameters you give it. And based on what you have or don’t have there …

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