Can I build a 4-player party game using socket.io? #5360
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devprog-dev
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Hi everyone,
I'm currently planning to build a real-time multiplayer party game for 4 players using socket.io, and I wanted to ask if this is a good approach.
Is socket.io suitable for this kind of use case (real-time communication between 4 players in a room)?
If so, could you recommend any example projects, tutorials, or references that might help me get started?
Thanks in advance for any guidance!
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