Tags: ashblue/unity-elastic-inventory
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chore(release): 2.0.0 [skip ci] # [2.0.0](v1.0.1...v2.0.0) (2025-01-11) ### Bug Fixes * **id repair:** null and empty string IDs are now repaired ([489ec64](489ec64)) * **inventory add:** no longer crashes when read only items are added ([afb6b44](afb6b44)), closes [#17](#17) * **inventory.getall<t>():** no longer crashes when used with a custom item entry type ([c8678b0](c8678b0)), closes [#20](#20) * **semantic-release:** was not picking up the main branch ([7124ae0](7124ae0)) ### Features * **inventory window:** categories now live display in the item table ([53193c4](53193c4)), closes [#21](#21) * **item definitions:** display name must now be implemented on all ItemDefinitionBase classes ([56e69c2](56e69c2)) ### BREAKING CHANGES * **item definitions:** Find all classes that inherit ItemDefinitionBase and add `[SerializeField] string _displayName; public override string DisplayName => _displayName;`. To fix the error that your classes do not implement the display name get accessor.